Name
|
Level
|
Drops
|
Steal
|
Family
|
Spawns
|
Notes
|
Bendigeit Vran
- Spawns: 18:00~6:00 & New Moon
|
14
|
Rogetsurin
|
|
Shadows
|
|
A, L
|
Goblin Archaeologist
|
30-75
|
Arrowwood Lumber Broken Willow Rod Carnation Chocobo Feather Copper Ore Goblin Chocolate Goblin Helm Gold Beastcoin Moko Grass Rabbit Hide Rock Salt Rusty Bolt Case
|
|
Goblins
|
|
A, L, S
|
Haty
- Spawns: 17:00~5:00 & Full Moon
|
14
|
Rogetsurin
|
|
Hounds
|
|
A, L, H, HP
|
Rampaging Ram
- Lottery Spawn
|
27-28
|
Ram Skin Ram Horn Rampaging Horn
|
Sheep Wool
|
Rams
|
|
A, S, Sc
|
Steelfleece Baldarich
- Lottery Spawn
|
55-56
|
Ram Skin Ram Horn Rampaging Horn Viking Shield
|
|
Rams
|
|
A, S
|
Stray Mary
- Lottery Spawn
|
19-20
|
Mary's Horn Mary's Milk Selbina Milk Sheepskin
|
|
Sheep
|
|
L, S, Sc
|
Ghillie Dhu
|
30~
|
Estramacon
|
|
Saplings
|
|
|
Highlander Lizard
|
27-28
|
Immortal Molt
|
|
Lizards
|
|
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|
Name
|
Level
|
Drops
|
Steal
|
Family
|
Spawns
|
Notes
|
Amber Quadav
|
08-10
|
Scroll of Bind Scroll of Blind
|
|
Quadav
|
|
A, L, H
|
Amethyst Quadav
|
08-10
|
Ash Clogs Circlet Cuffs Slops Quadav Backplate Quadav Helm Scroll of Barpoison Scroll of Barsleep Scroll of Blind Scroll of Paralyze Scroll of Protectra
|
|
Quadav
|
|
A, L, H
|
Earth Elemental
|
18-20
|
Earth Cluster
|
|
Elementals
|
|
A, M
|
Ghost
|
15-17
|
Cotton Cloth Luminicloth Revival Tree Root
|
Cotton Cloth
|
Ghosts
|
|
A, H
|
Goblin Ambusher
|
12-16
|
Animal Glue Leather Bandana Leather Gloves Leather Highboots Leather Trousers Goblin Mask Goblin Armor
|
Crossbow Bolt
|
Goblins
|
|
A, L, S
|
Goblin Butcher
|
12-16
|
Faceguard Goblin Helm Goblin Mail Scale Cuisses Scale Finger Gauntlets Scale Greaves
|
Beastcoin
|
Goblins
|
|
A, L, S
|
Goblin Digger
|
11-14
|
Goblin Armor Goblin Mask
|
Beastcoin
|
Goblins
|
|
A, L, S
|
Goblin Thug
|
08-10
|
Wild Onion Goblin Mask Goblin Armor
|
Beastcoin
|
Goblins
|
|
A, L, S
|
Goblin Tinkerer
|
12-16
|
Faceguard Goblin Helm Goblin Mail Scale Cuisses Scale Finger Gauntlets Scale Greaves
|
Beastcoin
|
Goblins
|
|
A, L, S
|
Goblin Weaver
|
08-10
|
Ash Clogs Circlet Cotton Cloth Cotton Thread Cuffs Goblin Armor Goblin Mask Grass Cloth Grass Thread Slops Wool Cloth
|
Beastcoin
|
Goblins
|
|
A, L, S
|
Greater Quadav
|
10-16
|
Fetich Arms Fetich Head Fetich Legs Fetich Torso
|
|
Quadav
|
|
A, L, H
|
Grenade (Monster)
- Spawns During: Fog
|
15-17
|
Bomb Arm Bomb Ash
|
|
Bombs
|
|
A
|
Huge Wasp
|
07-10
|
Beehive Chip Honey Giant Stinger Insect Wing
|
Honey
|
Bees
|
|
|
Mad Sheep
|
11-14
|
Giant Sheep Meat Sheep Tooth Sheepskin
|
Sheep Wool
|
Sheep
|
|
L
|
Mist Lizard
|
10-12
|
Lizard Skin Lizard Tail
|
|
Lizards
|
|
L
|
Onyx Quadav
|
10-16
|
Fetich Arms Fetich Head Fetich Legs Fetich Torso
|
|
Quadav
|
|
A, L, H
|
Poltergeist
|
18-20
|
|
|
Evil Weapons
|
|
A, H
|
Pixie
|
??-??
|
|
|
Pixies
|
|
?
|
Rock Eater
|
07-11
|
Copper Ore Flint Stone Silver Ore Zinc Ore
|
|
Worms
|
|
|
Skeleton Sorcerer
- Spawns During: Night
|
11-13
|
Bone Chip
|
Bone Chip
|
Skeletons
|
|
A, H
|
Skeleton Warrior
- Spawns During: Night
|
10-12
|
Bone Chip
|
Bone Chip
|
Skeletons
|
|
A, H
|
Strolling Sapling
|
07-10
|
Treant Bulb Grain Seeds Vegetable Seeds
|
Grain Seeds
|
Saplings
|
|
|
Thunder Elemental
|
18-20
|
Lightning Cluster
|
|
Elementals
|
|
A, M
|
Tremor Ram
|
21-23
|
Ram Horn Ram Skin
|
Sheep Wool
|
Rams
|
2
|
A, S
|
Veteran Quadav
|
10-16
|
Fetich Arms Fetich Head Fetich Legs Fetich Torso
|
|
Quadav
|
|
A, L, H
|
Wolf Zombie
- Spawns During: Night
|
08-10
|
Revival Tree Root Wolf Hide
|
|
Hounds
|
|
A, L, H
|
Young Quadav
|
08-10
|
Bronze Cap Bronze Leggings Bronze Mittens Bronze Subligar Cuffs Shell Shield
|
|
Quadav
|
|
A, L, H
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|
|