Regen IV
Description[edit]Spell cost: 82 MP
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Timers[edit]Casting Time: 5 seconds Other Uses[edit]Resale Price: ~2,460 gil |
Notes[edit]
- Restores 30HP/tick for 20 ticks, or 600 HP healed over 60 seconds.
- Cleric's Briault increases the HP healed per tick by 4.
- Merits can boost this effect further (+1 to +5)
- Stacks with the SCH Stratagem Accession.
- Orison Mitts +1/Orison Mitts +2 Increases duration of the Regen family by 10/15 seconds.
- Cleric's Briault + Orison Mitts +2 + max merits = 39HP/tick for a maximum of 975 HP over 75 seconds.
[edit]
- Default casting time is reduced to 2.25 seconds.
- Scholar will learn Regen IV at level 79.
- Light Arts improves the potency and adjusts the duration of Regen IV. This is limited to Scholar only. This does not apply when Scholar is used as a Support Job.
- At level 95, Regen IV under Light Arts is 50 HP per tick. At level 99, Regen IV is 54 HP per tick.
- Savant's Bonnet +2 increases the HP healed per tick by 4, making the maximum HP per tick as 58.
- Regen IV is compatible with Accession.
- Note that this information becomes available on the next version update (subject to change with possible modifications).
How to Obtain[edit]
Auction House Category: Scrolls > White Magic ( | ) |
Merchants[edit]
Price: 50,400 gil Name Location Type Gekko Port Jeuno (H-8) Standard Merchant
Dropped From[edit]
Name Zone Gold Sturdy Pyxis Abyssea - Grauberg
Name Zone Gold Sturdy Pyxis Abyssea - Altepa
Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil — Blink — Foil — Stoneskin — Phalanx I • II — Protect I • II • III • IV • V — Protectra I • II • III • IV • V — Shell I • II • III • IV • V — Shellra I • II • III • IV • V
Recovery:
Adloquium — Embrava — Erase — Regen I • II • III • IV • V — Refresh I • II • III
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — Flurry • II — Haste • II
Storms:
Aurorastorm I • II — Firestorm I • II — Hailstorm I • II — Rainstorm I • II — Sandstorm I • II — Thunderstorm I • II — Voidstorm I • II — Windstorm I • II
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-Jugner • Meriph • Pashh — Retrace — Teleport-Altep • Dem • Holla • Mea • Vahzl • Yhoat — Warp I • II
Enspells:
Enaero I • II — Enblizzard I • II — Enfire I • II — Enstone I • II — Enthunder I • II — Enwater I • II
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VIT • MND • AGI • CHR • STR• DEX• INT — Gain-VIT • MND • AGI • CHR • STR• INT• DEX
Enmity Control:
Animus Augeo — Animus Minuo — Crusade
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning