Regen II


Regen II New.png

Gradually restores target's HP.

Description[edit]

Spell cost: 36 MP
Spell element: Light
Magic skill: Enhancing Magic
Jobs:


Note: Automatons learn this spell automatically once they have the requisite magic skill. They do not need to use a scroll.

Timers[edit]

Casting Time: 4.5 seconds
Recast Time: 16 seconds
Spell Duration: ~60sec

Other Uses[edit]

Resale Price: 870~891 gil

Notes[edit]

  • Restores 12HP/tick for 20 ticks, or 240 HP over 60 seconds.
  • Cleric's Briault increases the amount healed by 2HP/tick for a maximum of 280 HP.
  • Merits can boost this effect further, from +1 to +5 (applies only to White Mage)
  • Cleric's Briault + max merits = 19HP/tick for a maximum of 380 HP.
  • When combined with Scholar's Accession stratagem, this spell can give the effect of Regen II to the entire party
  • A RDM can combine Composure and Regen II to get a total of 720 HP.
  • A level 99 Scholar under the effects of Light Arts increases the potency of Regen II to 36 HP/tick.

How to Obtain[edit]

Auction House Category: Scrolls > White Magic ( )

Merchants[edit]

Price: 7,203 ~ 8,299 gil
Name Location Type
Tya Padolih Mhaura (G-9) Standard Merchant

Dropped From[edit]

Name Level Zone
Ten of Cups 40-44 Outer Horutoto Ruins
Rivulet Sahagin 41-48 Sea Serpent Grotto


v  d  e
Magic of Vana'diel: Enhancing Magic

Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil  — Blink — Foil — Stoneskin — Phalanx III — Protect IIIIIIIVV — Protectra IIIIIIIV • V — Shell I IIIIIIVV — Shellra IIIIIIIVV
Recovery:
Adloquium — Embrava — Erase — Regen IIIIIIIVV — Refresh IIIIII
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — FlurryII — HasteII
Storms:
Aurorastorm III — Firestorm III — Hailstorm III — Rainstorm III — Sandstorm III — Thunderstorm III — Voidstorm III — Windstorm III
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-JugnerMeriphPashh — Retrace — Teleport-AltepDemHollaMeaVahzlYhoat — Warp III
Enspells:
Enaero III — Enblizzard III — Enfire III — Enstone III — Enthunder III — Enwater III
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VITMNDAGICHRSTRDEXINT — Gain-VITMNDAGICHRSTRINTDEX
Enmity Control:
Animus Augeo — Animus Minuo Crusade


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Regen_II" article on FFXIclopedia and is licensed under the CC-BY-SA License.