Enstone II
- Adds Earth damage to your initial attacks. Reduces your targets resistance to wind.
Description[edit]Spell cost: 24 MP
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Timers[edit]Casting Time: 3 seconds Other Uses[edit]Resale Price: 832~884 gil |
Notes[edit]
- Only affects the main weapon, meaning an off-hand weapon, for example: Bloody Rapier, can still proc its ability - in this case Drain.
- Adds elemental damage to your initial attacks. Subsequent blows by characters for whom multiple attacks are possible do not receive this effect. If the initial attack misses the target, the effect will not be able to process again until the start of the next attack round.
- Each successive activation increases elemental damage strength by 1 up to a predetermined limit and reduces the enemy's resistance against the opposed element.
- Enstone II is affected normally by day and weather bonuses/penalties.
- Enspells II damage is calculated as you hit, rather than as you cast*. See Red Mage: En-Spell Damage Calculations.
- Gives -10 magic evasion to wind based spells for a short duration (a few seconds). This means that the landing rate will be increased by 5% on resistant monsters and 10% on non resistant ones (see Magic Accuracy).
- Effect wears off immediately upon changing zones.
- Additional elemental damage effect accumulated is retained when changing weapons, as long as the spell is active, and is applied to the new main weapon slot.
- Recasting Enstone II while the spell is still active will reset the additional damage effect to the base level.
How to Obtain[edit]
Auction House Category: Scrolls > White Magic ( | ) |
Merchants[edit]
Name Location Price Macchi Gazlitah Ru'Lude Gardens (H-9) 26,112 gil
- Macchi Gazlitah will only sell this item under certain circumstances, see the NPC's page for details.
Dropped From[edit]
Name Level Zone Magic Flagon 68-70 Ro'Maeve
Campaign Unions[edit]
Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil — Blink — Foil — Stoneskin — Phalanx I • II — Protect I • II • III • IV • V — Protectra I • II • III • IV • V — Shell I • II • III • IV • V — Shellra I • II • III • IV • V
Recovery:
Adloquium — Embrava — Erase — Regen I • II • III • IV • V — Refresh I • II • III
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — Flurry • II — Haste • II
Storms:
Aurorastorm I • II — Firestorm I • II — Hailstorm I • II — Rainstorm I • II — Sandstorm I • II — Thunderstorm I • II — Voidstorm I • II — Windstorm I • II
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-Jugner • Meriph • Pashh — Retrace — Teleport-Altep • Dem • Holla • Mea • Vahzl • Yhoat — Warp I • II
Enspells:
Enaero I • II — Enblizzard I • II — Enfire I • II — Enstone I • II — Enthunder I • II — Enwater I • II
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VIT • MND • AGI • CHR • STR• DEX• INT — Gain-VIT • MND • AGI • CHR • STR• INT• DEX
Enmity Control:
Animus Augeo — Animus Minuo — Crusade
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning