Gain-MND


Gain-MND

Enhances Mind.

Description[edit]

Spell cost: 36 MP
Spell element: Water
Magic skill: Enhancing
Jobs:

Timers[edit]

Casting Time: 5s
Recast Time: 10s
Duration: 5min


Notes[edit]

  • Grants Target (self-target only) a Mind boost, potency affected by Enhancing Magic Skill.
  • May NOT be used with the Scholar ability Accession.
  • Stacks with Composure.
  • Target can only be affected by one Gain- or Boost- status enhancement at a time. Casting a new one overwrites the old ONLY if the new spell is of the same or higher tier.
Enhancing magic skill Bonus Given
Below 309 5
310-319 6
320-329 7
330-339 8
340-349 9
350-359 10
360-369 11
370-379 12
380-389 13
390-399 14
400-409 15
410-419 16
420-429 17
430-439 18
440-449 19
450-459 20
460-469 21
470-479 22
480-489 23
490-499 24
500 25


Other Uses[edit]

Resale Price: 3,875~3,971 gil

How to Obtain[edit]

Auction House Category: Scrolls > White Magic ( )

Merchants[edit]

Price: 77,500 gil
Name Location Type
Creepstix Lower Jeuno (H-9) Standard Merchant
Hasim Lower Jeuno (H-9) Standard Merchant

Dropped From[edit]

Name Zone
Gold Sturdy Pyxis Abyssea - Misareaux
Abyssea - Attohwa
Abyssea - Vunkerl


v  d  e
Magic of Vana'diel: Enhancing Magic

Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil  — Blink — Foil — Stoneskin — Phalanx III — Protect IIIIIIIVV — Protectra IIIIIIIV • V — Shell I IIIIIIVV — Shellra IIIIIIIVV
Recovery:
Adloquium — Embrava — Erase — Regen IIIIIIIVV — Refresh IIIIII
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — FlurryII — HasteII
Storms:
Aurorastorm III — Firestorm III — Hailstorm III — Rainstorm III — Sandstorm III — Thunderstorm III — Voidstorm III — Windstorm III
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-JugnerMeriphPashh — Retrace — Teleport-AltepDemHollaMeaVahzlYhoat — Warp III
Enspells:
Enaero III — Enblizzard III — Enfire III — Enstone III — Enthunder III — Enwater III
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VITMNDAGICHRSTRDEXINT — Gain-VITMNDAGICHRSTRINTDEX
Enmity Control:
Animus Augeo — Animus Minuo Crusade


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Gain-MND" article on FFXIclopedia and is licensed under the CC-BY-SA License.