Calculating Blue Magic Damage
Melee Physical Attack Category[edit]
Attack defense ratio and attack defense function relation is the same with that of PC
Attack is somewhat dependent to Blue Magic Skill.
Defense is the opponent's defense.
Physical damage calculation is the same with PC WS damage calculation:
Final D value =floor(D+fSTR+WSC) * Multiplier
- D is calculated as floor(Blue Magic Skill*0.11)*2 + 3. There's upper cap for each spell
- During Efflux, D is calculated as floor(Blue Magic Skill*0.11)*3 + 3.
- WSC Related to Stats. Similar to WSC, there is level correction factor α
- fSTR Modified by Your STR - Opponent VIT.
- If dSTR = your STR - Opponent VIT is 28, fSTR is 8.
- For the rest of the value, whenever dSTR+4 → fSTR+1.
- For the rest of the value, whenever dSTR+4 → fSTR+1.
- Example: if dSTR=84 → fSTR is 22.
- All melee spells, except for Smite of Rage, has upper cap of 22.
- For Multi Hit Blue magic spells, it's not yet been confirmed that second and consecutive hit will have multiplier 1.00 (Most likely, it is 1.00)
- During Azure Lore, a certain multiplier is in effect. TP:Damage Correction only?
- During Chain Affinity, Secondary Attributed Modifier value(WSC) are doubled.
- The multiplier can be enhanced/reduced depending on the opponent's monster family
- When the spell from which monster family is strong to opponent's monster family, the multiplier value is raised by 0.25
- i.e. Screwdriver has its multiplier enhanced from 1.375 to 1.625 when fighting amorph family such as Hecteyes
- When the spell from which monster family is weak to opponent's monster family, the multiplier value is lowered by 0.25
- i.e. Mandibular Bite has its multiplier reduced 2.00 to 1.75 when fighting lizards family such as Raptors or Bugards
- Magus Keffiyeh increases this multiplier by 0.02. Merits in Monster Correlation likely increase this multiplier by 0.004 per increase. Neither of these negatively impact on damage when using a spell weak vs target.
- Please refer to Beast Strength Chart for strong/weak correlation.
Lv | Name | TP0 | TP150 | TP300 | 2H | HIT | Stat Mods | Dmg Type | D Cap | TP | SC Attribute(s) | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Foot Kick | 1.00 | - | - | - | 1 | STR_10 DEX_10 | Slashing | 9 | Critical | Detonation | |
4 | Power Attack | 1.125 | - | - | - | 1 | VIT_30 | Blunt | 11 | Critical | Reverberation | |
4 | Sprout Smack | 1.50 | - | - | - | 1 | VIT_30 | Blunt | 11 | Duration | Reverberation | Slow 15% |
4 | Wild Oats | 1.84 (470/256) |
- | - | - | 1 | AGI_30 | Piercing | 11? | Duration | Transfixion | VIT Down |
12 | Battle Dance | 2.00 | - | - | - | 1 | STR_30 | Slashing | 17 | Duration | Impaction | DEX Down |
12 | Head Butt | 1.75 | 2.125 | 2.25 | 2.375 | 1 | STR_20 INT_20 | Blunt | 17 | D | Impaction | Stun/Knockback |
16 | Helldive | 1.25 | 1.625 | 2.00 | 2.125 | 1 | AGI_30 | Blunt | 19 | D | Transfixion | Knockback |
18 | Bludgeon | 1.00 | - | - | - | 3 | CHR_30 | H2H | 21 | Accuracy | Liquefaction | |
20 | Claw Cyclone | 1.4375 | - | - | - | 2 | DEX_30 | Slashing | 23 | Attack? | Scission | TP: Attack modifier? |
26 | Screwdriver | 1.375 | - | - | - | 1 | STR_20 MND_20 | Piercing | 27 | Critical | Transfixion Scission |
|
30 | Grand Slam | 1.00 | - | - | - | 1 | VIT_30 | H2H | 33 | Attack? | Induration | TP: Attack Modifier? |
34 | Smite of Rage | 1.50 | 2.25 | 2.50 | 2.53125 81/32 |
1 | STR_20 DEX_20 | Slashing | 35 | D | Detonation | |
38 | Uppercut | 1.50 | - | - | - | 1 | STR_35 | H2H | 39 | Attack? | Liquefaction Impaction |
Knockback TP: Attack modifier? |
38 | Jet Stream | 1.125 | - | - | - | 3 | AGI_30 | Blunt | 39 | Accuracy | Impaction | |
40 | Terror Touch | 1.50 | - | - | - | 1 | DEX_20 INT_20 | H2H | 41 | Accuracy | Compression | Attack Down |
44 | Mandibular Bite | 2.00 | - | - | - | 1 | STR_20 INT_20 | Slashing | 45 | Attack? | Induration | TP: Attack modifier? |
48 | Sickle Slash | 1.50 | - | - | - | 1 | DEX_50 | H2H | 49 | Critical | Compression | High Attack? |
60 | Dimensional Death | 2.25 | - | - | - | 1 | STR_50 | H2H | ≥69 | Attack? | Transfixion Impaction |
TP: Attack modifier? |
60 | Death Scissors | 1.50 | 2.75 | 3.25 | 3.30 844/256 |
1 | STR_60 | Slashing | ≥69 | D | Compression Reverberation |
High Attack? |
62 | Body Slam | 1.50 | - | - | - | 1 | VIT_40 | Blunt | ≥69 | Attack? | Impaction | TP: Attack modifier? |
63 | Spinal Cleave | 3.00 | - | - | - | 1 | STR_30 | Slashing | ≥69 | Accuracy | Scission Detonation |
|
63 | Frenetic Rip | 1.36 348/256 |
2.08 530/256 |
2.36 604/256 |
2.61 668/256 |
3 | STR_20 DEX_20 | H2H | ≥69 | D | Induration | |
63 | Frypan | 1.78 454/256 |
- | - | - | 1 | STR_20 MND_20 | Blunt | ≥69 | Accuracy | Impaction | AoE Stun |
63 | Hydro Shot | 1.25 | - | - | - | 1 | AGI_30 | H2H | ≥69 | Chance | Reverberation | Enmity down |
69 | Tail Slap | 1.625 | - | - | - | 1 | STR_20 VIT_50 | H2H | ≥69 | Attack? | Reverberation | TP: Attack modifier? |
69 | Hysteric Barrage | 1.25 | 1.625 | 1.75 | 1.875? | 5 | DEX_30 | H2H | ≥69 | D | Detonation | |
70 | Cannonball | 1.75 | 2.125 | 2.75 | 2.875 | 1 | STR_50 VIT_50 | H2H | ≥69 | D | Fusion | |
72 | Disseverment | 1.50 | - | - | - | 5 | STR_20 DEX_20 | Piercing | ≥69 | Accuracy | Distortion | Poison |
73 | Ram Charge | 1.00 | 1.375 | 1.75 | 1.875? | 1 | STR_30 MND_50 | Blunt | ≥69 | D | Fragmentation | Knockback |
75 | Vertical Cleave | 3.00 | - | - | - | 1 | STR_50 | Slashing | ≥69 | Attack? | Gravitation | TP: Attack modifier? |
The D cap seems to be capped at 14~15 level after the skill can be used.
Since Jet Stream can be used at Lv38, the D is capped at Lv53 with Blue Magic skill 164~168.
Ranged Physical Attack Category[edit]
Ranged Attack defense ratio and ranged attack defense function relation is the same with that of PC
Ranged Physical attack considered as Throwing type, whose sweetspot is close to melee range. See Distance for sweetspot information.
Ranged Attack is somewhat dependent on Blue Magic Skill
Defense is the opponent's defense
Final D Value = floor(floor(D + fSTR2 + WSC) * Multiplier)
- D is calculated as: floor(Blue Magic Skill*0.11)*2+3. There's cap for each spell.
- WSC is related to Stats. There is level correction factor α
- fSTR2 is modified by your STR - opponent's VIT.
- If dSTR=your STR - opponent's VIT is 28, fSTR2 is 16.
- For the rest of the value, whenever dSTR +2 → fSTR2 +1.
- Example: if dSTR=84 → fSTR2 is 22.
- All ranged spells has upper cap of 44.
Lv | Name | Multiplier | HIT | Stat Mods | Dmg Type | D Cap | TP | SC Attribute(s) |
---|---|---|---|---|---|---|---|---|
8 | Queasyshroom | 1.75 | 1 | INT_20 | Piercing | 15 | Poison duration | Compression |
12 | Feather Storm | 2.00 | 1 | AGI_30 | Piercing | 17 | Poison proc chance | Transfixion |
36 | Pinecone Bomb | 2.25 | 1 | STR_20 AGI_20 | Piercing | 37 | Sleep duration | Liquefaction |
Magical Attack Category[edit]
- Same with Magical WS?
INT Modified Magical Attack[edit]
Damage=[([D + ST]*Multiplier)*Convergence Bonus) + INT bonus]*Magic Attack etc (please refer to Calculating Magic Damage page)
- D is calculated as Blue mage's level+2. There is cap to this
- ST is Related to stats. There is level correction α
- Convergence Bonus is 1.05 for Level 1 Convergence, 1.10 for Level 2, 1.15 for Level 3
- INT bonus = (your INT - opponent INT)*Tier Multiplier (T Multiplier)
- Half Threshold Value exist.
- During Burst Affinity, Status Correction (ST) is doubled.
Lv | Name | Element | Stat Mods | Multiplier | T Multiplier | Half Threshold Value | D Upper Cap | Notes |
---|---|---|---|---|---|---|---|---|
1 | Sandspin | Earth | INT_20 | 1.00 | 1.0 | 16 | 13 | Additional Effect: Accuracy Down |
18 | Blastbomb | Fire | INT_20 | 1.375 | 1.0 | 25 | 30 | Additional Effect: Bind |
18 | Cursed Sphere | Water | INT_30 | 1.50 | 1.0 | 46 | 30 | |
28 | Bomb Toss | Fire | INT_20 | 1.625 | 1.0 | ? | 40 | |
34 | Death Ray | Darkness | INT_20 MND_10 | 1.625 | 1.0 | ? | 51 | During Azure Lore: Multiplier+2.00 |
44 | Blitzstrahl | Lightning | INT_30 MND_10 | 1.5625 | 1.0 | ? | 61 | Additional Effect: Stun |
50 | Ice Break | Ice | INT_30 | 2.25 | 1.0 | ? | ? | Additional Effect: Bind |
61 | Maelstrom | Water | INT_30 MND_10 | 2.375 | 1.5 | ? | ? | Additional Effect: STR Down |
68 | Firespit | Fire | INT_20 MND_20 | 3.00 | 1.5 | ? | ? |
CHR Modified Magical Attack[edit]
Damage=[([D+ST]*Multiplier*Convergence Bonus) + CHR bonus]*Magic attack etc
CHR Bonus = (your CHR - opponent's CHR)*Tier Multiplier
Lv | Name | Element | Stat Mods | Multiplier | T Multiplier | Half Threshold Value | D Upper Cap | Notes |
---|---|---|---|---|---|---|---|---|
40 | Mysterious Light | Wind | CHR_20 | 2.00 | 1.0 | ? | 56 | Additional Effect: Weight |
61 | Eyes On Me | Darkness | CHR_20 | 2.625 | 1.5 | ? | ? | During Azure Lore: Multiplier+2.00 |
MND Modified Magical Attack[edit]
Damage=[([D+ST]*Multiplier*Convergence Bonus) + MND bonus]*Magic attack etc
MND Bonus = (your MND - opponent's MND)*Tier Multiplier
Lv | Name | Element | Stat Mods | Multiplier | T Multiplier | Half Threshold Value | D Upper Cap | Notes |
---|---|---|---|---|---|---|---|---|
73 | Mind Blast | Thunder | MND_30 | 2.08 531/256 |
1.5 | ? | ? | Additional Effect: Paralysis During Azure Lore: Multiplier+0.50 |
74 | Magic Hammer | Light | MND_30 | 1.00 | 1.0 | 60 | 35 | MP Absorbed is dependent on damage dealt. During Azure Lore: Multiplier+0.50 |
Special Magical Attack[edit]
Lv | Name | Element | Notes |
---|---|---|---|
50 | Self-Destruct | Fire | Damage dependent on HP. Not constant |
62 | 1000 Needles | Light |
Drain Category[edit]
- Magic Attack/Magic defense function doesn't affect the calculation.
- Your INT - Opponent INT also doesn't affect the calculation.
- Resist is possible.
Lv | Name | Attribute | Amount Drained |
---|---|---|---|
20 | Blood Drain | Darkness | floor(Blue Magic Skill*0.11)*3 |
36 | Digest | Darkness | floor(Blue Magic Skill*0.11)*5 |
48 | Blood Saber | Darkness | floor(floor(Blue Magic Skill*0.11)*3.5) |
42 | MP Drainkiss | Darkness | Not constant |
84 | Osmosis | Darkness | floor(Blue Magic Skill*0.11)*7 |
Breath Category[edit]
Damage= D value + HP percentage
- D value is related to Level.
- Magic Attack/Magic defense function doesn't affect the calculation.
- Resist is possible.
- Though it can be Magic Bursted, the damage doesn't seems to be increased.
- When dealing with multiple enemy, there seems to be a correction factor of 1/(2^n) depending on angle.
Lv | Name | Attribute | HP Percentage | D Value |
---|---|---|---|---|
22 | Poison Breath | Water | 0.100*HP (1/10) | Level/1.25 |
46 | Magnetite Cloud | Earth | 0.167*HP (1/6) | Level/1.875 |
54 | Hecatomb Wave | Wind | 0.250*HP (1/4) | Level/1.5 |
54 | Radiant Breath | Light | 0.200*HP (1/5) | Level/0.75 |
58 | Flying Hip Press | Wind | 0.333*HP (1/3) | 0 |
61 | Bad Breath | Earth | 0.125*HP (1/8) | Level/3 |
66 | Frost Breath | Ice | 0.333*HP (1/3) | Level/0.625 |
71 | Heat Breath | Fire | 0.500*HP (1/2) | 0 |
Enhancing Magic Category[edit]
Lv | Name | Effect(s) | Duration | Notes |
---|---|---|---|---|
8 | Metallic Body | Stoneskin | 5 min 0 sec | Damage absorbed = Level/3 + Blue Magic Skill/3 |
8 | Cocoon | Defense+50% | 1 min 30 secs | |
48 | Refueling | Haste+10% | 5 min 0 sec | Has lower tier than White Magic Haste |
56 | Feather Barrier | Evasion+?? | 1 min 30 secs | |
62 | Memento Mori | Magic Attack Bonus+20 | 0 min 30 secs | |
64 | Voracious Trunk | Drain 1 beneficial status from opponent | - | |
67 | Diamondhide | Stoneskin | 5 min 0 sec | Damage absorbed = Blue Magic Skill*(2/3) |
68 | Warm-Up | Accuracy+10 Evasion+10? |
3 min 0 sec | |
67 | Amplification | Magic Attack Bonus+10 Magic Defense Bonus+10? |
1 min 30 secs | |
72 | Saline Coat | Magic Defense Bonus+50 | 1 min 0 sec | Effect decays over time to MDB+10 before wearing off. |
74 | Reactor Cool | Ice Spikes Defense+12.5% (32/256) |
2 min 0 sec | |
75 | Plasma Charge | Shock Spikes | 1 min 0 sec |
Healing Magic Category[edit]
Lv | Name | White Magic Equivalent | Notes |
---|---|---|---|
1 | Pollen | Cure | Self only. |
16 | Healing Breeze | Curaga | Range: 10' Radius |
30 | Wild Carrot | Cure III | Range: 20' PT member exclusive |
58 | Magic Fruit | Cure IV | Range: 20' PT member exclusive |
Enfeebling Magic Category[edit]
Lv | Name | Duration | Notes |
---|---|---|---|
16 | Sheep Song | 1 min 0 sec | Light based Sleep, equivalent to Song Lullaby.
|
24 | Soporific | 1 min 30 secs | Dark based Sleep, equivalent to Black Magic Sleep II.
|
32 | Sound Blast | ??? seconds | INT-9 with Blue Magic Skill 307.
|
32 | Chaotic Eye | ??? seconds | |
38 | Blank Gaze | - | |
42 | Venom Shell | ??? seconds | 6 HP/3 seconds Poison with Blue Magic Skill 307. |
44 | Stinking Gas | ??? seconds | VIT-10 with with Blue Magic Skill 307. |
46 | Geist Wall | - | AoE Dispel |
46 | Awful Eye | ??? seconds | STR-33 with with Blue Magic Skill 307. |
48 | Jettatura | ??? seconds | |
50 | Frightful Roar | ??? seconds | Defense -26/256 (about 10%). |
52 | Cold Wave | 0 min 30 secs | 18 HP/3 seconds Frost and AGI-39 with Blue Magic Skill 307. |
52 | Filamented Hold | 2 min 0 sec | Slow+25%. |
58 | Light of Penance | ??? seconds | Decreases enemy's TP Blind and Bind |
64 | Yawn | ??? seconds | Radial Gaze Attack |
52 | Feather Tickle | - | Decreases enemy's TP |
65 | Infrasonics | 1 min 0 sec | Evasion-20 |
66 | Sandspray | ??? seconds | Blind Cone Attack |
67 | Enervation | ??? seconds | Defense-26/256 Magic Defense Bonus-8 |
71 | Lowing | ??? seconds | AoE Disease |
73 | Temporal Shift | ??? seconds | AoE Stun |
74 | Actinic Burst | ??? seconds | AoE Flash |