Calculating Blue Magic Damage

Melee Physical Attack Category[edit]

Attack defense ratio and attack defense function relation is the same with that of PC
Attack is somewhat dependent to Blue Magic Skill.
Defense is the opponent's defense.


Physical damage calculation is the same with PC WS damage calculation:
Final D value =floor(D+fSTR+WSC) * Multiplier

If dSTR = your STR - Opponent VIT is 28, fSTR is 8.
For the rest of the value, whenever dSTR+4 → fSTR+1.
Example: if dSTR=84 → fSTR is 22.
All melee spells, except for Smite of Rage, has upper cap of 22.

  • For Multi Hit Blue magic spells, it's not yet been confirmed that second and consecutive hit will have multiplier 1.00 (Most likely, it is 1.00)
  • During Azure Lore, a certain multiplier is in effect. TP:Damage Correction only?
  • During Chain Affinity, Secondary Attributed Modifier value(WSC) are doubled.
i.e. The formula become Final D value =floor(D+fSTR+WSC*2) * Multiplier
  • The multiplier can be enhanced/reduced depending on the opponent's monster family
  • When the spell from which monster family is strong to opponent's monster family, the multiplier value is raised by 0.25
i.e. Screwdriver has its multiplier enhanced from 1.375 to 1.625 when fighting amorph family such as Hecteyes
  • When the spell from which monster family is weak to opponent's monster family, the multiplier value is lowered by 0.25
i.e. Mandibular Bite has its multiplier reduced 2.00 to 1.75 when fighting lizards family such as Raptors or Bugards
  • Magus Keffiyeh increases this multiplier by 0.02. Merits in Monster Correlation likely increase this multiplier by 0.004 per increase. Neither of these negatively impact on damage when using a spell weak vs target.
Please refer to Beast Strength Chart for strong/weak correlation.
Melee Physical Attack Blue Magic
Lv Name TP0 TP150 TP300 2H HIT Stat Mods Dmg Type D Cap TP SC Attribute(s) Notes
1 Foot Kick 1.00 - - - 1 STR_10 DEX_10 Slashing 9 Critical Detonation
4 Power Attack 1.125 - - - 1 VIT_30 Blunt 11 Critical Reverberation
4 Sprout Smack 1.50 - - - 1 VIT_30 Blunt 11 Duration Reverberation Slow 15%
4 Wild Oats 1.84
(470/256)
- - - 1 AGI_30 Piercing 11? Duration Transfixion VIT Down
12 Battle Dance 2.00 - - - 1 STR_30 Slashing 17 Duration Impaction DEX Down
12 Head Butt 1.75 2.125 2.25 2.375 1 STR_20 INT_20 Blunt 17 D Impaction Stun/Knockback
16 Helldive 1.25 1.625 2.00 2.125 1 AGI_30 Blunt 19 D Transfixion Knockback
18 Bludgeon 1.00 - - - 3 CHR_30 H2H 21 Accuracy Liquefaction
20 Claw Cyclone 1.4375 - - - 2 DEX_30 Slashing 23 Attack? Scission TP: Attack modifier?
26 Screwdriver 1.375  - - - 1  STR_20 MND_20  Piercing 27 Critical Transfixion
Scission
30 Grand Slam 1.00 - - - 1 VIT_30 H2H 33 Attack? Induration TP: Attack Modifier?
34 Smite of Rage 1.50 2.25 2.50 2.53125
81/32
1 STR_20 DEX_20 Slashing 35 D Detonation
38 Uppercut 1.50 - - - 1 STR_35 H2H 39 Attack? Liquefaction
Impaction
Knockback
TP: Attack modifier?
38 Jet Stream 1.125 - - - 3 AGI_30 Blunt 39 Accuracy Impaction
40 Terror Touch 1.50 - - - 1 DEX_20 INT_20 H2H 41 Accuracy Compression Attack Down
44 Mandibular Bite 2.00 - - - 1 STR_20 INT_20 Slashing 45 Attack? Induration TP: Attack modifier?
48 Sickle Slash 1.50 - - - 1 DEX_50 H2H 49 Critical Compression High Attack?
60 Dimensional Death 2.25 - - - 1 STR_50 H2H ≥69 Attack? Transfixion
Impaction
TP: Attack modifier?
60 Death Scissors 1.50 2.75 3.25 3.30
844/256
1 STR_60 Slashing ≥69 D Compression
Reverberation
High Attack?
62 Body Slam 1.50 - - - 1 VIT_40 Blunt ≥69 Attack? Impaction TP: Attack modifier?
63 Spinal Cleave 3.00 - - - 1 STR_30 Slashing ≥69 Accuracy Scission
Detonation
63 Frenetic Rip 1.36
348/256
2.08
530/256
2.36
604/256
2.61
668/256
3 STR_20 DEX_20 H2H ≥69 D Induration
63 Frypan 1.78
454/256
- - - 1 STR_20 MND_20 Blunt ≥69 Accuracy Impaction AoE Stun
63 Hydro Shot 1.25 - - - 1 AGI_30 H2H ≥69 Chance Reverberation Enmity down
69 Tail Slap 1.625 - - - 1 STR_20 VIT_50 H2H ≥69 Attack? Reverberation TP: Attack modifier?
69 Hysteric Barrage 1.25 1.625 1.75 1.875? 5 DEX_30 H2H ≥69 D Detonation
70 Cannonball 1.75 2.125 2.75 2.875 1 STR_50 VIT_50 H2H ≥69 D Fusion  
72 Disseverment 1.50 - - - 5 STR_20 DEX_20 Piercing ≥69 Accuracy Distortion Poison 
73 Ram Charge 1.00 1.375 1.75 1.875? 1 STR_30 MND_50 Blunt ≥69 D Fragmentation Knockback
75 Vertical Cleave 3.00 - - - 1 STR_50 Slashing ≥69 Attack? Gravitation TP: Attack modifier?

The D cap seems to be capped at 14~15 level after the skill can be used.
Since Jet Stream can be used at Lv38, the D is capped at Lv53 with Blue Magic skill 164~168.

Ranged Physical Attack Category[edit]

Ranged Attack defense ratio and ranged attack defense function relation is the same with that of PC
Ranged Physical attack considered as Throwing type, whose sweetspot is close to melee range. See Distance for sweetspot information.
Ranged Attack is somewhat dependent on Blue Magic Skill
Defense is the opponent's defense

Final D Value = floor(floor(D + fSTR2 + WSC) * Multiplier)

  • D is calculated as: floor(Blue Magic Skill*0.11)*2+3. There's cap for each spell.
  • WSC is related to Stats. There is level correction factor α
  • fSTR2 is modified by your STR - opponent's VIT.
If dSTR=your STR - opponent's VIT is 28, fSTR2 is 16.
For the rest of the value, whenever dSTR +2 → fSTR2 +1.
Example: if dSTR=84 → fSTR2 is 22.
All ranged spells has upper cap of 44.
Ranged Physical Attack Blue Magic
Lv Name Multiplier HIT Stat Mods Dmg Type D Cap TP SC Attribute(s)
8 Queasyshroom 1.75 1 INT_20 Piercing 15 Poison duration Compression
12 Feather Storm 2.00 1 AGI_30 Piercing 17 Poison proc chance Transfixion
36 Pinecone Bomb 2.25 1 STR_20 AGI_20 Piercing 37 Sleep duration Liquefaction

Magical Attack Category[edit]

  • Same with Magical WS?

INT Modified Magical Attack[edit]

Damage=[([D + ST]*Multiplier)*Convergence Bonus) + INT bonus]*Magic Attack etc (please refer to Calculating Magic Damage page)

  • D is calculated as Blue mage's level+2. There is cap to this
  • ST is Related to stats. There is level correction α
  • Convergence Bonus is 1.05 for Level 1 Convergence, 1.10 for Level 2, 1.15 for Level 3
  • INT bonus = (your INT - opponent INT)*Tier Multiplier (T Multiplier)
  • Half Threshold Value exist.
  • During Burst Affinity, Status Correction (ST) is doubled.
INT Modified Magical Blue Magic
Lv Name Element Stat Mods Multiplier T Multiplier Half Threshold Value D Upper Cap Notes
1 Sandspin Earth INT_20 1.00 1.0 16 13 Additional Effect: Accuracy Down
18 Blastbomb Fire INT_20 1.375 1.0 25 30 Additional Effect: Bind
18 Cursed Sphere Water INT_30 1.50 1.0 46 30
28 Bomb Toss Fire INT_20 1.625 1.0 ? 40
34 Death Ray Darkness INT_20 MND_10 1.625 1.0 ? 51 During Azure Lore: Multiplier+2.00
44 Blitzstrahl Lightning INT_30 MND_10 1.5625 1.0 ? 61 Additional Effect: Stun
50 Ice Break Ice INT_30 2.25 1.0 ? ? Additional Effect: Bind
61 Maelstrom Water INT_30 MND_10 2.375 1.5 ? ? Additional Effect: STR Down
68 Firespit Fire INT_20 MND_20 3.00 1.5 ? ?

CHR Modified Magical Attack[edit]

Damage=[([D+ST]*Multiplier*Convergence Bonus) + CHR bonus]*Magic attack etc
CHR Bonus = (your CHR - opponent's CHR)*Tier Multiplier

CHR Modified Magical Blue Magic
Lv Name Element Stat Mods Multiplier T Multiplier Half Threshold Value D Upper Cap Notes
40 Mysterious Light Wind CHR_20 2.00 1.0 ? 56 Additional Effect: Weight
61 Eyes On Me Darkness CHR_20 2.625 1.5 ? ? During Azure Lore: Multiplier+2.00

MND Modified Magical Attack[edit]

Damage=[([D+ST]*Multiplier*Convergence Bonus) + MND bonus]*Magic attack etc
MND Bonus = (your MND - opponent's MND)*Tier Multiplier

MND Modified Magical Blue Magic
Lv Name Element Stat Mods Multiplier T Multiplier Half Threshold Value D Upper Cap Notes
73 Mind Blast Thunder MND_30 2.08
531/256
1.5 ? ? Additional Effect: Paralysis During Azure Lore: Multiplier+0.50
74 Magic Hammer Light MND_30 1.00 1.0 60 35 MP Absorbed is dependent on damage dealt.
During Azure Lore: Multiplier+0.50

Special Magical Attack[edit]

Special Category Magical Blue Magic
Lv Name Element Notes
50 Self-Destruct Fire Damage dependent on HP. Not constant
62 1000 Needles Light

Drain Category[edit]

Drain Category Blue Magic
Lv Name Attribute Amount Drained
20 Blood Drain Darkness floor(Blue Magic Skill*0.11)*3
36 Digest Darkness floor(Blue Magic Skill*0.11)*5
48 Blood Saber Darkness floor(floor(Blue Magic Skill*0.11)*3.5)
42 MP Drainkiss Darkness Not constant
84 Osmosis Darkness floor(Blue Magic Skill*0.11)*7

Breath Category[edit]

Damage= D value + HP percentage

  • D value is related to Level.
  • Magic Attack/Magic defense function doesn't affect the calculation.
  • Resist is possible.
  • Though it can be Magic Bursted, the damage doesn't seems to be increased.
  • When dealing with multiple enemy, there seems to be a correction factor of 1/(2^n) depending on angle.
Breath Category Blue Magic
Lv Name Attribute HP Percentage D Value
22 Poison Breath Water 0.100*HP (1/10) Level/1.25
46 Magnetite Cloud Earth 0.167*HP (1/6) Level/1.875
54 Hecatomb Wave Wind 0.250*HP (1/4) Level/1.5
54 Radiant Breath Light 0.200*HP (1/5) Level/0.75
58 Flying Hip Press Wind 0.333*HP (1/3) 0
61 Bad Breath Earth 0.125*HP (1/8) Level/3
66 Frost Breath Ice 0.333*HP (1/3) Level/0.625
71 Heat Breath Fire 0.500*HP (1/2) 0

Enhancing Magic Category[edit]

Enhancing Category Blue Magic
Lv Name Effect(s) Duration Notes
8 Metallic Body Stoneskin 5 min 0 sec Damage absorbed = Level/3 + Blue Magic Skill/3
8 Cocoon Defense+50% 1 min 30 secs
48 Refueling Haste+10% 5 min 0 sec Has lower tier than White Magic Haste
56 Feather Barrier Evasion+?? 1 min 30 secs
62 Memento Mori Magic Attack Bonus+20 0 min 30 secs
64 Voracious Trunk Drain 1 beneficial status from opponent -
67 Diamondhide Stoneskin 5 min 0 sec Damage absorbed = Blue Magic Skill*(2/3)
68 Warm-Up Accuracy+10
Evasion+10?
3 min 0 sec
67 Amplification Magic Attack Bonus+10
Magic Defense Bonus+10?
1 min 30 secs
72 Saline Coat Magic Defense Bonus+50 1 min 0 sec Effect decays over time to MDB+10 before wearing off.
74 Reactor Cool Ice Spikes
Defense+12.5% (32/256)
2 min 0 sec
75 Plasma Charge Shock Spikes 1 min 0 sec

Healing Magic Category[edit]

Healing Magic Category Blue Magic
Lv Name White Magic Equivalent Notes
1 Pollen Cure Self only.
16 Healing Breeze Curaga Range: 10' Radius
30 Wild Carrot Cure III Range: 20'
PT member exclusive
58 Magic Fruit Cure IV Range: 20'
PT member exclusive

Enfeebling Magic Category[edit]

Enfeebling Magic Category Blue Magic
Lv Name Duration Notes
16 Sheep Song 1 min 0 sec Light based Sleep, equivalent to Song Lullaby.


24 Soporific 1 min 30 secs Dark based Sleep, equivalent to Black Magic Sleep II.


32 Sound Blast ??? seconds INT-9 with Blue Magic Skill 307.


32 Chaotic Eye ??? seconds
38 Blank Gaze -
42 Venom Shell ??? seconds 6 HP/3 seconds Poison with Blue Magic Skill 307.
44 Stinking Gas ??? seconds VIT-10 with with Blue Magic Skill 307.
46 Geist Wall - AoE Dispel
46 Awful Eye ??? seconds STR-33 with with Blue Magic Skill 307.
48 Jettatura ??? seconds
50 Frightful Roar ??? seconds Defense -26/256 (about 10%).
52 Cold Wave 0 min 30 secs 18 HP/3 seconds Frost and AGI-39 with Blue Magic Skill 307.
52 Filamented Hold 2 min 0 sec Slow+25%.
58 Light of Penance ??? seconds Decreases enemy's TP
Blind and Bind
64 Yawn ??? seconds Radial Gaze Attack
52 Feather Tickle - Decreases enemy's TP
65 Infrasonics 1 min 0 sec Evasion-20
66 Sandspray ??? seconds Blind Cone Attack
67 Enervation ??? seconds Defense-26/256
Magic Defense Bonus-8
71 Lowing ??? seconds AoE Disease
73 Temporal Shift ??? seconds AoE Stun
74 Actinic Burst ??? seconds AoE Flash
This article uses material from the "Calculating_Blue_Magic_Damage" article on FFXIclopedia and is licensed under the CC-BY-SA License.