Magic Hammer

Magic Hammer.jpg

Steals an amount of enemy's MP equal to damage dealt. Ineffective against undead.


Spell cost: 40 MP
Monster Type: Beastmen
Spell Type: Magical (Light)
Blue Magic Points: 4
Stat Bonus: MP-5, MND+2


Casting Time: 4 seconds
Recast Time: 180 seconds

Combines With...[edit]

You can use Magic Hammer as part of a combo to create Magic Attack Bonus.

Can be paired with any of the following spells to create Magic Attack Bonus combo.


  • Primarily modified by MND; Secondary Modifiers: MND 30%.
  • The bonus from Light Staff/Apollo's Staff affects both accuracy and amount of MP drained.
  • The bonuses from weather/day effects and Korin Obi affect both accuracy and amount of MP drained.
  • Can only drain MP from targets that have MP and cannot drain more MP than the target has.
  • Damage and MP drained are enhanced by both Magic Attack Bonus and Magic Attack from Convergence.

Skillchain/Magic Burst Info[edit]

Magic Bursts on: Transfixion, Fusion, and Light.

How to Obtain[edit]

Acquired From[edit]

Mob Family: Poroggo
Minimum Blue Mage Level To Acquire: 65 with Magus Jubbah equipped, 68 without Magus Jubbah
Name Level Zone
Poroggo 75-77 Mamook
Poroggo Gent 56-67Qmark.gif West Sarutabaruta (S)
Poroggo Seducteur 78-82 Abyssea - La Theine
Poroggo Qmark.gif Nyzul Isle


This article uses material from the "Magic_Hammer" article on FFXIclopedia and is licensed under the CC-BY-SA License.