White Wind


WhiteWind.png

Restores HP of all party members within area of effect.

Description[edit]

Spell cost: 145 MP
Monster Type: Dragons
Spell Type: Magical (Wind)
Range: 10'~
Blue Magic Points: 5
Stat Bonus: HP+5 AGI+1
Jobs:

Timers[edit]

Casting Time: 7 seconds
Recast Time: 20 seconds

Notes[edit]

  • The formula for calculating HP recovered is floor(MaxHP/7)*2.
    • HP cured is based on the caster's maximum HP, not current HP, which is a departure from previous iterations of this spell in other Final Fantasy titles.
  • Positively affected by "Cure" Potency equipment and atmas.
  • Positively affected by Furin Obi and Twilight Cape on Windsday and/or during Windy Weather.
  • Unlike other healing Blue Magic, is not affected by Healing Magic skill.
  • Stacks with Divine Seal.

Combines With[edit]

You can use White Wind as part of a combo to create Auto Regen.

Can be paired with the following spell to create Auto Regen combo:

Skillchain/Magic Burst Info[edit]

N/A

How to Obtain[edit]

Acquired From[edit]

Mob Family: Puks
Minimum Blue Mage Level To Acquire: 360
Name Level Zone
Snaggletooth Peapuk 101-105 The Boyahda Tree
Waugyl Unknown Abyssea - Altepa
Phantom Puk Unknown Jade Sepulcher

Animation[edit]

This article uses material from the "White_Wind" article on FFXIclopedia and is licensed under the CC-BY-SA License.