Sheep (MON)

Monipulator Overview[edit]

Sheep.jpg
Sheep
Type: Beasts
Family: Sheep
Job: WAR/WAR
Weak against: Resist Vs. Fire Resist Vs. Lightning Plantoids
Killer Trait: Lizard Killer
Size: Medium

These gentle herbivores graze endlessly on any vegetation, often paying no heed to wandering adventurers. Almost all sheep are passive and will never attack unless threatened, although the Quadav seem to have bred an aggressive strain of sheep. When engaged in combat, sheep possess little in offensive abilities compared to their larger, more dangerous relative, the ram. One notable ability is their melodic song that quickly puts to sleep any in range who hear it. This makes them dangerous to inexperienced groups, since the sheep can pick them off one-by-one. For the most part, these fuzzy animals are often left alone or domesticated for their fur, meat, and milk.

How to Unlock:

Species Forms:


Table of Contents:
Monster SkillsAbilitiesTraits



Monster Skills[edit]

Level  Name TP(%)  Description
1 Sheep Charge 80 Deals physical damage. Additional effect: Knockback
10 Rage 80 Increases attack power while reducing defense.
20 Sheep Song 150 Puts all enemies around the caster asleep.
30 Lamb Chop 125 Deals 200% dmg.
40 Sheep Bleat 50 Slows all enemies around the caster.

Monster Abilities[edit]

Level  Name  Description


1 Mighty Strikes Turns all melee attacks into critical hits.
15 Berserk Enhances attacks but weakens defense.
25 Defender Enhances defense but weakens attacks.

Monster Traits[edit]

Level  Name
10  Defense Bonus
15  Resist Virus
25  Double Attack
30  Attack Bonus
35  Resist Virus II
45  Fencer (No effectVerification Needed)
55  Resist Virus III
58  Fencer II (No effectVerification Needed)
70  Resist Virus IV
71  Fencer III (No effectVerification Needed)
Level  Name
75 (Merit)  Savagery
75 (Merit)  Aggressive Aim (No effect)
78  Critical Attack Bonus
80  Shield Defense Bonus (No effect)
81  Resist Virus V
84  Fencer IV (No effectVerification Needed)
86  Defense Bonus II
86  Critical Attack Bonus II
91  Attack Bonus II
97  Fencer V (No effectVerification Needed)

Instincts Learned[edit]

Instinct Name Effect Faculty Point Cost Level
Sheep Instinct I HP+5% Attack+10 DEF+15 4 30
Sheep Instinct II MP+50 CHR+5 DEF+30 6 60
Sheep Instinct III HP+10% Accuracy+10 Resist Sleep+50 8 90

See Also[edit]

This article uses material from the "Sheep_(MON)" article on FFXIclopedia and is licensed under the CC-BY-SA License.