Bat (MON)

Monipulator Overview[edit]

Type: Birds
Family: Giant Bats
Weak against: Amorphs, Light Light, Wind Wind, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong against: Resist Vs. Dark
Killer Trait: Aquan Killer
Size: Small
Movement Speed: 100%

Found in nearly every corner of Vana'diel, bats have been tamed by Beastmen throughout Vana'diel thanks to their abundance and obedience. Bats are known to appear in fields during the night and make the dungeons of Vana'diel their permanent homes.

How to Unlock:

Species Forms:

Table of Contents:
Monster SkillsTraits

Monster Skills[edit]

Level Name TP Description
1 Ultrasonics 75 Afflicts all enemies around the caster with Evasion Down.
10 Blood Drain 100 Deals magic damage. Additional effect: HP drain.
20 Subsonics 75 Lowers the defense of enemies around the caster.
30 Marrow Drain 100 Absorbs a target's MP. Ineffective against undead.
40 Soul Accretion 130 Absorbs beneficial effects from an enemy.

Monster Traits[edit]

Level  Name
10  Defense Bonus
15  Resist Virus
25  Double Attack
30  Attack Bonus
35  Resist Virus II
45  Fencer (No effectVerification Needed)
55  Resist Virus III
58  Fencer II (No effectVerification Needed)
70  Resist Virus IV
71  Fencer III (No effectVerification Needed)
Level  Name
75 (Merit)  Savagery
75 (Merit)  Aggressive Aim (No effect)
78  Critical Attack Bonus
80  Shield Defense Bonus (No effect)
81  Resist Virus V
84  Fencer IV (No effectVerification Needed)
86  Defense Bonus II
86  Critical Attack Bonus II
91  Attack Bonus II
97  Fencer V (No effectVerification Needed)

Instincts Learned[edit]

Instinct Name Effect Faculty Point Cost Level
Bat Instinct I STR+5 Resist Vs. Dark+30 Accuracy+10 2 30
Bat Instinct II HP+2% AGI+5 Evasion+15 4 60
Bat Instinct III Information Needed 90
This article uses material from the "Bat_(MON)" article on FFXIclopedia and is licensed under the CC-BY-SA License.