Marid (MON)

Monipulator Overview[edit]

Marids.jpg
Marid
Type: Beasts
Family: Marids
Job: WAR/WAR
Weak against: Water Water
Killer Trait: Lizard Killer
Movement Speed: 60%

The marid is an enormous animal that lives in the forests of the Near East, though few actually remain in the wild. Its fearsome natural weaponry consists of a long, flexible trunk, and two great tusks used to scythe through its enemies. Despite being a herbivore, the marid possesses burning eyes that reveal its violent temperament, and nothing can slow one of these massive beasts’ ground-shaking charges. Before their numbers were decimated by the growing plague of chigoes, battle-trained war marids were the centerpiece in the Aht Urhgan army. Now these ultimate shock troops are kept in reserve within the grounds of the Imperial Palace, rarely seen by those outside its walls.

How to Unlock:

Species Forms:

Table of Contents:
Monster SkillsTraitsinstincts


Monster Skills[edit]

Level  Name TP(%)  Description
1   Onrush 100% Deals physical damage.
10   Flailing Trunk 160% Deals physical damage to enemies within a fan-shaped area originating from caster.
20   Voracious Trunk 100% Steals one beneficial effect from an enemy.
30   Stampede 150% Delivers a twofold attack.
40   Barrier Tusk 80% Enhances defense, magic defense, and resistance against all elements.
50   Proboscis Shower 150% Restore HP for party members within area of effect.

Monster Traits[edit]

Level  Name
10  Defense Bonus
15  Resist Virus
25  Double Attack
30  Attack Bonus
35  Resist Virus II
45  Fencer (No effectVerification Needed)
55  Resist Virus III
58  Fencer II (No effectVerification Needed)
70  Resist Virus IV
71  Fencer III (No effectVerification Needed)
Level  Name
75 (Merit)  Savagery
75 (Merit)  Aggressive Aim (No effect)
78  Critical Attack Bonus
80  Shield Defense Bonus (No effect)
81  Resist Virus V
84  Fencer IV (No effectVerification Needed)
86  Defense Bonus II
86  Critical Attack Bonus II
91  Attack Bonus II
97  Fencer V (No effectVerification Needed)

Instincts Learned[edit]

Instinct Name Effect Cost Level
Marid Instinct I Accuracy+10 Attack+20 Physical damage taken -3% 8 30
Marid Instinct II STR+8 DEF+20 Enemy critical hit rate -30% 10 60
Marid Instinct III 90

See Also[edit]


This article uses material from the "Marid_(MON)" article on FFXIclopedia and is licensed under the CC-BY-SA License.