Gold Slime (MON)

Monipulator Overview[edit]

Gold Slime.png
Slime
Type: Amorphs
Family: Slimes
Job: THF/WAR
Weak against: Fire Fire, Aquans
Strong against: Water WaterSlashing Weapons: Axe, Great Axe, Great Sword, Sword, Scythe, Katana, Great Katana, Valoredge FramePiercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot FrameBlunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Killer Trait: Bird Killer
Size: Small
Movement Speed: 100%

Composed of a gelatinous substance with an indeterminate viscosity, slimes frequent moist or dark areas of Vana'diel. They are damaging enemies, as they are able to use their jelly-like bodies in an almost whip-like motion to inflict significant damage. Even more, they can spew a water-based liquid at their enemies, which causes damage and can, at times, render an adversary partially or totally immobile.

How to Unlock:

Species Forms:


Table of Contents:
Monster SkillsTraits



Monster Skills[edit]

Level Name TP Description
1 Fluid Toss 80 Deals physical damage.
10 Fluid Spread 100 Deals physical damage to enemies around the caster.
10 Digest 100 Drains HP from the target.
20 Mucus Spread 75 Slows enemies around the caster.
30 Epoxy Spread 75 Binds enemies around the caster.

Monster Abilities[edit]

Level  Name
01  Perfect Dodge
15  Sneak Attack
25  Flee
45  Hide
75 (Merit)  Assassin's Charge
75 (Merit)  Feint
87  ConspiratorVerification Needed
93  BullyVerification Needed

Monster Traits[edit]

Thief Traits[edit]

Level  Name
05  Gilfinder (No effect)
10  Evasion Bonus
15  Treasure Hunter (No effect)
20  Resist Gravity
30  Evasion Bonus II
40  Resist Gravity II
45  Treasure Hunter II (No effect)
50  Evasion Bonus III
55  Triple Attack
60  Assassin (No effect)
60  Resist Gravity III
70  Evasion Bonus IV
Level  Name
75  Resist Gravity IV
75 (Merit)  Aura Steal (No effect)
75 (Merit)  Ambush
76  Evasion Bonus V
78  Critical Attack Bonus
81  Resist Gravity V
83  Dual Wield (No effect)
84  Critical Attack Bonus II
85  Gilfinder IIVerification Needed (No effect)
87  Dual Wield II (No effect)
90  Treasure Hunter III (No effect)
98  Dual Wield III (No effect)

Warrior Traits[edit]

Level  Name
10  Defense Bonus
15  Resist Virus
25  Double Attack
30  Attack Bonus
35  Resist Virus II
45  Fencer (No effectVerification Needed)
55  Resist Virus III
58  Fencer II (No effectVerification Needed)
70  Resist Virus IV
71  Fencer III (No effectVerification Needed)
Level  Name
75 (Merit)  Savagery
75 (Merit)  Aggressive Aim (No effect)
78  Critical Attack Bonus
80  Shield Defense Bonus (No effect)
81  Resist Virus V
84  Fencer IV (No effectVerification Needed)
86  Defense Bonus II
86  Critical Attack Bonus II
91  Attack Bonus II
97  Fencer V (No effectVerification Needed)

Instincts Learned[edit]

Instinct Name Effect Faculty Point Cost Level
Slime Instinct I DEF +20 Resist Bind +20 Physical damage taken -2% 4 30
Slime Instinct II Water Water+70 Attack +15 Physical Damage Taken -2% 6 60
Slime Instinct III [[]] [[]] [[]] 16 90

See Also[edit]

This article uses material from the "Gold_Slime_(MON)" article on FFXIclopedia and is licensed under the CC-BY-SA License.