Absorb-AGI
- Steals an enemy's agility.
Description[edit]
Jobs:
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Timers[edit]
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Other Uses[edit]Resale Price: ~1,500-1537 gil |
Notes
- Drains Agility from the target and temporarily gives it to the caster.
- The boost in Agility lasts a static amount of time; the Agility Down effect can be partially resisted for a lesser duration.
How to Obtain[edit]
Auction House Category: Scrolls > Black Magic ( | ) |
Merchants[edit]
Price: 39270 - 99960 gil | ||
Name | Location | Type |
---|---|---|
Jabbar | Port Bastok | Tenshodo Merchant |
Chiyo | Norg | Tenshodo Merchant |
Dropped by[edit]
Name | Level | Zone |
---|---|---|
Wight | 28-30 | Qufim Island |
38-40 | Batallia Downs (S) | |
Orcish Beastrider | 30-36 | Batallia Downs |
33-37 | Davoi | |
Ghast | 35-38 | Beaucedine Glacier |
38-41 | Sea Serpent Grotto | |
Goblin Reaper | 40-43 | Beaucedine Glacier |
42-46 | Sanctuary of Zi'Tah | |
42-47 | Yuhtunga Jungle | |
45-49 | Eastern Altepa Desert | |
46-49 | Labyrinth of Onzozo | |
46-49 | Gustav Tunnel | |
47-49 | Castle Zvahl Baileys | |
47-49 | Castle Zvahl Keep | |
Demon Knight | 52-56 | Castle Zvahl Keep |
48-52 | Xarcabard | |
50-52 | Castle Zvahl Baileys | |
Demon Wizard | 50-52 | Castle Zvahl Baileys |
Fallen Knight | 50-54 | Western Altepa Desert |
Ka | 52-54 | Eldieme Necropolis |
Fallen Officer | 52-55 | Garlaige Citadel |
Orcish Zerker | 50-52 | Castle Zvahl Keep |
54-58 | Davoi | |
54-58 | Monastic Cavern | |
Specter | 55-58 | Fei'Yin |
Enchanted Bones | ~38 | East Ronfaure (S) |
Goblin Franctireur | 56-59 | East Ronfaure (S) |
56-59 | West Sarutabaruta (S) | |
Demon General | 57-59 | Castle Zvahl Baileys |
Dark Stalker | 57-59 | Eldieme Necropolis |
Hobgoblin Alastor | 76-79 | Bibiki Bay |
Mummy | 50-52 | Eldieme Necropolis |
BCNM[edit]
Name | Level Cap | Zone |
---|---|---|
Let Sleeping Dogs Die | (Level 30, 30 minutes, 6 members) | Qu'Bia Arena |
Petrifying Pair | (Level 30, 15 minutes, 3 members) | Ghelsba Outpost |
Magic of Vana'diel: Dark Magic
"Absorb" spells:
Absorb-ACC • AGI • Attri • CHR • DEX • INT • MND • STR • TP • VIT
HP/MP Absorption:
Aspir • II • III — Drain I • II• III
Damage:
Death — Kaustra
Enfeebling:
Bio I • II • III— Stun
Enhancing:
Dread Spikes — Endark I • II — Klimaform
Transportation:
Tractor
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning
This article uses material from the "Absorb-AGI" article on FFXIclopedia and is licensed under the CC-BY-SA License.