Morimar Basalt Fields
Table of Contents
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Zone Information
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Description
Pioneers who brave the dank and treacherous Moh Gates are greeted with a sight just as grisly in the Morimar Basalt Fields. Crusted magma vomited from the mouths of regions countless volcanoes covers the ground in wrinkled, sluge-grey masses. Despite the gelid climate, the scalding water that spews forth from the area's myrid springs makes it almost impossible for for more than a single ilm of snow to accumuluate. Thus, though vegetation is scarce, the snow barely provides any respite for the eyes. About the only living creatures in this glacial clime are the lizards that stalk adventurers with a starved determination. | ||||||||||||||||||||||||||||||||
Connections
Moh Gates L-11
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Involved in Quests/Missions[edit]
Quest | Type | Starter | Location |
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A Geothermal Expedition | Quest | Fallion | Morimar Basalt Fields I-10 |
A Stone's Throw Away | Quest | Apolliane | Morimar Basalt Fields K-10 |
Do Not Go Into the Light | Quest | Alianne | Western Adoulin I-8 |
Don't Ever Leaf Me | Quest | Audibert | Eastern Adoulin F-9 |
Elementary, My Dear Sylvie | Limit Break | Sylvie | Western Adoulin I-5 |
For Whom the Bell Tolls | Artifact | Sylvie | Western Adoulin I-5 |
No Rime Like the Present | Quest | Hegnor | Morimar Basalt Fields K-10 |
Talk About Wrinkly Skin | Quest | Orsa-Porsa | Morimar Basalt Fields K-10 |
Other Information[edit]
Known Mining Points include J-10, J-11, I-9, H-5, J-6, J-7, I-7, F-10, and F-8.
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NPCs Found Here[edit]
Name | Location | Type |
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Apolliane | K-10 | General |
Hegnor | K-10 | General |
Silent Rooster | K-10 | General |
Fallion | I-10 | General |
Vestavius | K-10 | General |
Dabnorrin | J-8 | General |
Notorious Monsters Found Here[edit]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Steam Spout
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Geysers |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[edit]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Reive Monsters Found Here[edit]
Name | Family | Spawns | Notes |
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Alpine Eft | Efts | A | |
Basalt Lizard | Lizards | A, T(H) | |
Grimy Boulders | Lairs | 1 per Reive |
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Bedrock Crag | Lairs | 3 per Reive |
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Matamata | Matamatas | A, T(H) | |
Outlands Peiste | Peiste | A, T(H) | |
Snaggletooth Raptor | Raptors | A, T(H) | |
Wivre Cragdweller | Wivre | A |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[edit]
Name | Family | Spawns | Notes |
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Burgeoning Flames
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Elementals | 1 |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |