Moh Gates
Table of Contents
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Zone Information
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Description
The Moh Gates are a dungeon connecting Ceizak Battlegrounds with Morimar Basalt Fields. Serving as a stark contrast to the frigid fields, waves of red-hot magma churn in the depths below--a chilling testament to the destructive force that nature can be. In some places, sizzling hot springs bubble just above the surface, to which many pioneers pay regular visits to recover from their weary days. Yet with the vicious matamatas lying in wait just along the outskirts, any respite is short-lived. | ||||||||||||||||||||||||||||||||
Connections
Cirdas Caverns (D-11) |
Involved in Quests/Missions[edit]
Quest | Fame | Starter | Location | Rewards | Type |
Forging New Bonds | [[]] | [[]] | [[]] |
Other Information[edit]
Notorious Monsters Found Here[edit]
Name | Level | Drops | Steal | Family | Spawns | Notes
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Pungent Fungus
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Funguars |
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Staumarth
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Elementals |
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Regular Monsters Found Here[edit]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Reive Monsters Found Here[edit]
Colonization Reive Locations: (G-8), (I-6)
Name | Family | Spawns | Notes |
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Blustering Twitherym | Twitherym | ||
Knotted Roots
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Obstacles | 3 per Reive |
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Erupting Geyser | Obstacles | ||
Ruby Raptor | Raptors | A, L, H | |
Skittish Matamata | Matamatas | A, L |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
This article uses material from the "Moh_Gates" article on FFXIclopedia and is licensed under the CC-BY-SA License.