SW Apollyon
- SW Apollyon is a subsection of the Apollyon zone in the Limbus region.
- Reached via the Teleport-Dem crag entrance to Al'Taieu.
- Drops AF+1 materials for All Jobs
- Typical Ancient Beastcoin yield: ~40
- (see testimonials)
Drop Chart[edit]
Item (Job) | Floor 1 | Floor 2 | Floor 3 | Floor 4 |
Ancient Brass (MNK) | ![]() |
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Argyro Rivet (WAR) | ![]() |
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Astral Leather (SMN) | ![]() |
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Benedict Yarn (WHM) | ![]() |
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Black Rivet (DRK) | ![]() |
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Blue Rivet (DRG) | ![]() |
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Brown Doeskin (BRD) | ![]() |
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Canvas Toile (COR) | ![]() |
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Cardinal Cloth (RDM) | ![]() |
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Charcoal Cotton (RNG) | ![]() |
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Corduroy Cloth (PUP) | ![]() |
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Diabolic Yarn (BLM) | ![]() |
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Ebony Lacquer (NIN) | ![]() |
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Electrum Stud (SCH) | ![]() |
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Fetid Lanolin (BST) | ![]() |
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Flameshun Cloth (BLU) | ![]() |
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Gold Stud (DNC) | ![]() |
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Kurogane (SAM) | ![]() |
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Light Filament (THF) | ![]() |
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White Rivet (PLD) | ![]() |
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Adaman Ore | - | - | ![]() |
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Clot Plasma | - | - | ![]() |
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Darksteel Ore | - | - | ![]() |
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Darksteel Sheet | - | - | ![]() |
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Light Steel | - | - | ![]() |
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Oxblood | - | - | ![]() |
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Rainbow Thread | - | - | ![]() |
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Shell Powder | - | - | ![]() |
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Metal Chip | - | - | - | ![]() |
Charcoal Chip | - | - | - | (100%) |
First Floor[edit]
- Enemies: Fir Bholg x10 (Fomor)
- About 4250 HP
- Galka = PLD,
Elvaan = THF,
Hume = SAM,
Tarutaru = BLM,
Mithra = RDM - The Mage Fir Bholg are highly resistant to magic damage.
- Each has a chance of dropping an Ancient Beastcoin.
- Linking by sound.
- Uses their respective two-hour abilities once each.
- Susceptible to Lullaby, Sleep, and Repose
- Summoner pullers need to be very careful, they will link and stay linked at times on pet pulls
- Like all Limbus mobs, these have party hate: once aggroed, everyone in the alliance will have hate on the ones that aggro, so a sac puller must drop from the party before pulling.
- You can open only one of the three chests.
- The restore chest is on the left(brown), time in the middle(blue), and item on the right(gold).
- The Vortex and Chests come from the same race of Fomor, the same race as the person who first entered the zone.
- To pop the boxes, ALL fomors of the corresponding race must be defeated.
- The Items chest has 4 Ancient Beastcoins and 1-2 AF+1 material (BRD, DRK, SAM, BLM, WAR, BLU, SCH, WHM, ?).
Second Floor[edit]
- Killing a Jidra causes one of the other monsters to spawn.
- Defeating the large, leafless Jidra opens the vortex (and doesn't spawn a kid).
- Boss is immune to Bind but susceptible to gravity and sleep.
- The large Jidra has the same special attack changes as Cemetery Cherry
- Leafstorm dispels all effects including food and gives Slow instead of damage.
- The Jidra never drop Ancient Beastcoins, but the others have a high chance to.
- When all enemies are dead, the Time, Items and Restore chests spawn. You can only open one.
- They actually appear farther south than shown on the map.
- The Items chest has 4 Ancient Beastcoins and 1-2 AF+1 material (RNG, WHM, SMN, BLM, WAR, COR, DRG).
Third Floor[edit]
- Enemies: Armoury Crate x8 (Mimics)
- Often drop an Ancient Beastcoin.
- They only aggro when someone clicks on them to determine whether they are mimics or real chests. They are passive otherwise.
- Defeating one of the Mimics opens the vortex.
- The Time, Items and Restore chests are hidden among the Mimics. You can open all three.
- They are randomly distributed--they are not in the places marked on the map.
- You can't tell which chest it is which without opening it; they all look like Items chests.
- Note: As soon as an Avatar gets hate its hate is reset, making the SMN trick used in the mimic assault unable to work here.
- Note: You CAN, however, have one person with ranged attack shoot the chest from a distance greater than 21 yalms after someone attempts to open it. This will cause hate to shift, but draw-in will not process at that distance. Keep in mind though, they stay in aggro'd form, so take care not to run back within range of draw-in.
- Death Trap (AoE Stun and Poison) has a huge range (>31'). This ability has a somewhat lengthy activation time, so it is easy to stun it.
- The Items chest has 4 Ancient Beastcoins, 0-2 AF+1 materials (WAR, NIN, DRG, BLM, SAM, WHM, BLU, SCH) and 0-1 synthesis materials (Oxblood, Shell Powder, Light Steel, Clot Plasma, Darksteel Ore, Darksteel Sheet, Adaman Ore, Rainbow Thread).
Fourth Floor[edit]
- Enemies: Air Elemental x3
- Dark Elemental x3
- Earth Elemental x3
- Fire Elemental x3
- Ice Elemental x3
- Light Elemental x3
- Thunder Elemental x3
- Water Elemental x3
- Often drop an Ancient Beastcoin
- They are susceptible to melee damage, unlike normal elementals. That being said, they still have a higher resistance than normal non-elemental monsters to melee attacks.
- Elementals of the same type link from anywhere in the zone. Elementals of different types do not link. All elementals aggro to magic and have shared party hate.
- A safe place to camp is the northeast corner near the exit portal where the final chest spawns.
- The Dark Elementals are resistant to Lullaby and Repose, and immune to Sleep.
- The Light Elementals are immune to Lullaby and Repose, but susceptible to Sleep.
- Defeating the Elementals corresponding to the in-game day that you entered this floor will spawn the final chest. I.E. if you entered the floor in Ice Day, kill Ice Elemental.
- The final chest has 4-5 Ancient Beastcoins, ~2 AF+1 materials (THF, BST, MNK, RDM, PLD, PUP, DNC), a Charcoal Chip and a possibility of a Metal Chip.
Apollyon Routes: NW SW NE SE
Temenos Routes: Western Tower Northern Tower Eastern Tower Central 1F Central 2F Central 3F
Metal Chip Routes: Central Temenos -1F CS Apollyon
Boss Routes: Central Apollyon Central Temenos 4F
Rewards: Artifact Armor +1 Homam Corazza Set Nashira Manteel Set
Other: Ancient Beastcoins Artifact Armor Sagheera
This article uses material from the "SW_Apollyon" article on FFXIclopedia and is licensed under the CC-BY-SA License.