Category:Treants

Treants
Treant.jpg
These guardians of the trees are found exclusively in outdoor, wooded areas, as their size would prohibit movement elsewhere. Members of the polyroot family of Plantoids, treants are able to move on their numerous mobile roots. While solitary in nature and often found roaming by themselves, at times they are surrounded by saplings, who are young treants themselves, who will often come to the aid of a treant in trouble.

The treants drop a variety of woods, roots, leaves and mushrooms. The quantity of drops, more than any one drop individually, can lead to their being targeted for slaughter.

Most treants have a green canopy, but there are a few that reflect a different season(winter:no leaves, spring:pink leaves/blossoms, summer:green leaves or autumn:red leaves) or actually change their canopy to suit the season (Seasonal Treant).

Family Information
Type: Plantoids
Subfamilies: Spring, Summer, Fall, Winter, Saplings
Common Behavior: A, H
Weak against: Resist Vs. Dark Resist Vs. Fire
Common Job(s): Warrior
Charmable: Eks.gif
Pankration: Able to be captured
Aspir: Eks.gif
Drain: Susceptible to Drain
Notes: Links with Saplings

Special Attacks[edit]

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Abyssea Pankration
Pinecone Bomb: Sleep Sleep and Damage CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif Unknown
Leafstorm: 15' AoE Damage CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif Unknown
Drill Branch: Single target damage and Blind Blind CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif
Entangle: Single target Bind Bind, ignores Utsusemi CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif CheckCheck.gif
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family[edit]

Name Spawn Information Level Zone Notable Drop(s)
Cemetery Cherry Timed Spawn around (H-8) on the far map approximately every 60-72 hours after all the Cherry Saplings have been killed 72-73 King Ranperre's Tomb Divine Log
Living Rod
Colorful Leshy Timed Spawn around (G-6) approximately every 21-24 hours if the Leshy in the area aren't killed 58 Lufaise Meadows Harvest Earring
Defoliate Leshy Spawns around (G-6) if the Colorful Leshy is left alive for some time. Qmark.gif Lufaise Meadows Heims Earring
Dosetsu Tree Timed Spawn approximately every 21 hours during Thunder weather 55 Qufim Island Raikiri
Emergent Elm Lottery Spawn from Olden Treant around (G-6) - (H-7) 77-78? Bhaflau Thickets Arborist Nails
Gloom Claymore
Fradubio Lottery Spawn of Fraelissa around (H-10) - (I-10) 55-60 Jugner Forest Bellicose Mantle
Fraelissa Timed Spawn around (H-10) - (I-10) every hour 30-40 Jugner Forest Almogavar Bow
Magnolia Lumber
Gangly Gean Located @ (E-10) Information Needed Abyssea - Konschtat Noesis Helm
Iga Erimaki
Key ItemFragrant Treant Petal
Siranpa-Kamuy Spawned by trading Rotting Eyeball to ??? @ (J-8) Information Needed Abyssea - Konschtat Blason Ring
Weeping Willow Timed Spawn around (E-5) approximately every 21-24 hours 45 Batallia Downs Lumber Jack spawns upon death
Woodland Sage Spawns around (I-7) 60-61 Yhoator Jungle Sunlight Pole

Quest NMs: Ahtu, Greenman, Guardian Treant, Tainted Treant

Mission NMs: Cernunnos

Battlefield NMs: Gilagoge Tlugvi (BCNM), Goga Tlugvi (BCNM), Gola Tlugvi (BCNM), Ulagohvsdi Tlugvi (BCNM)

Other NMs: Jidra (Limbus - SW Apollyon), Seasonal Treant (Salvage - Arrapago Remnants), Stcemqestcint (Dynamis - Valkurm), Twinkling Treant (event), Kumbaba (Fields of Valor)

Monsters in Family[edit]

Name Level Zone
Walking Tree 25-28 Jugner Forest
47-49 Jugner Forest (S)
54-56 East Ronfaure (S)
Treant 35-37 Batallia Downs
73-75 Vunkerl Inlet (S)
Leshy 52-54 Lufaise Meadows
Knotty Treant 63-64 Grauberg (S)
Mature Treant 71-72 Caedarva Mire
Defoliate Treant 71-73 Wajaom Woodlands
Olden Treant 72-74 Bhaflau Thickets
Colorful Treant 74-76 Bhaflau Thickets
Nightmare Treant 78-80 Dynamis - Valkurm
Elder Treant 79-82 Caedarva Mire
Highland Treant Unknown Abyssea - Konschtat
Rift Treant Unknown Abyssea - Attohwa
Barrens Treant 88-100+ Abyssea - Altepa
Verdant Treant 100+ Yahse Hunting Grounds

See Also[edit]

Historical Background[edit]

Treant is a portmanteau of tree and giant and is one of the beasts found in Dungeons & Dragons. They are based on JRR Tolkien's Ents. In Anglo-Saxon the word ent meant giant.

This article uses material from the "Category:Treants" article on FFXIclopedia and is licensed under the CC-BY-SA License.