Summons Leviathan to fight by your side.


Spell cost: 7 MP (initial; See Avatar Perpetuation Costs)
Spell element: Water
Magic skill: Summoning Magic
Jobs: Summoner Level 1


Casting Time:7 seconds
Recast Time: 30 seconds


  • Resistant to fire- and water-based damage and enfeebling effects, including a very high resistance to Amnesia.
  • Weak against lightning-based damage and enfeebling effects.

Avatar Abilities[edit]

Leviathan's Blood Pacts are all water-based.

Blood Pact: Rage[edit]

Blood Pact Level MP S/T1 Description Comment
Tidal Wave 1 LVx2 T Required MP: Caster's level x2. Uses all MP and deals water elemental damage to enemies within Area of Effect. Available only while Astral Flow is in effect.
Barracuda Dive 1 8 S Deals physical damage.
Water II 10 24 T Deals water elemental damage. Damage varies with TP. Damage varies with TP.
Tail Whip 26 49 S Weighs target down. Weight effect is equivalent to that of the spell Gravity.
Water IV 60 118 T Deals water elemental damage. Damage varies with TP. Damage varies with TP.
Spinning Dive 70 164 Deals physical damage.
Grand Fall 75 (Merit) 182 T Deals water damage to an enemy. Varies with TP. Additional merits add a 40% TP Bonus effect.

Blood Pact: Ward[edit]

Blood Pact Level MP S/T1 Description Comment
Slowga 33 48 Slows enemies within Area of Effect. Effect equivalent to the spell Slow. Reliability significantly improved by Avatar Magical Accuracy merits, summon skill merits, and equipment with augments enhancing pet magic accuracy.
Spring Water 47 99 T Restores HP (47 + level x 3) and removes ailments for party members within Area of Effect. Removes most effects removable via a -na spell: Poison, Paralyze, Silence, Blindness, Disease, and Petrification. May or may not remove the enhanced form of these effects (Mute, Gradual Petrification, Plague

TP increases the amount of HP healed.

Tidal Roar 84 138 Lowers attack for enemies within Area of Effect.

1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.

How to Obtain[edit]


Avatar Information[edit]


A great serpent said to rule over the rivers and the seas. Leviathan aids the summoner with its command over waves and water.

Summoners can acquire the ability to summon the avatar Leviathan by defeating Leviathan Prime in either the Trial Size Trial by Water quest at level 20, or the Trial by Water quest at a much higher level (65+).

See Also[edit]

v  d  e
Magic of Vana'diel: Summoning Magic

Alexander • Atomos • Carbuncle • Cait Sith • Diabolos • Fenrir • Garuda • Ifrit  • Leviathan • Odin • Ramuh • Shiva • Titan
Air • Dark • Earth • Fire • Ice • Light • Thunder • Water

Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Leviathan" article on FFXIclopedia and is licensed under the CC-BY-SA License.