Ramuh
- Summons Ramuh to fight by your side.
Description[edit]Spell cost: 7 MP (initial; See Avatar Perpetuation Costs) |
Timers[edit]Casting Time:7 seconds |
Notes[edit]
- Resistant to water- and lightning-based damage and enfeebling effects, including a very high resistance to Stun.
- Weak against earth-based damage and enfeebling effects.
- Using Avatar's Favor with Ramuh active creates an aura granting Ramuh's Favor (Critical hit rate +) to party members within the area of effect.
Avatar Abilities[edit]
Ramuh's Blood Pacts are all thunder-based.
Blood Pact: Rage[edit]
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Judgment Bolt | 1 | LVx2 | T | Required MP: Caster's level x2. Uses all MP and deals lightning elemental damage to enemies within Area of Effect. | Only available while Astral Flow is in effect. |
Shock Strike | 1 | 6 | S | Stuns target. | |
Thunder II | 10 | 24 | T | Deals lightning elemental damage. | Damage varies with TP. |
Thunderspark | 19 | 38 | T | Deals lightning damage and paralyzes enemies within Area of Effect. | Damage varies with TP. Paralyze effect is quite potent. |
Thunder IV | 60 | 118 | T | Deals lightning elemental damage. | Damage varies with TP. |
Chaotic Strike | 70 | 164 | S | Delivers a threefold attack that stuns target. | |
Thunderstorm | 75 (Merit) | 182 | T | Deals lightning damage to an enemy. Varies with TP. Additional merits add a 40% TP Bonus each. | |
Volt Strike | 99 | 229 | S | Delivers a threefold attack that stuns target. |
Blood Pact: Ward[edit]
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Rolling Thunder | 31 | 52 | Gives party members within Area of Effect the effect of "Enthunder." Lasts 60 seconds. Each summoning magic skill level over the current skill level cap will add two seconds to the duration. | ||
Lightning Armor | 42 | 91 | Gives party members within Area of Effect the effect of "Shock Spikes." Lasts 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration up to a maximum of 180 seconds. | ||
Shock Squall | 92 | 67 | Temporarily prevents all enemies within area of effect from acting. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not use TP.
How to Obtain[edit]
Quests[edit]
Avatar Information[edit]
A secretive hermit said to be hoarding the wisdom of ages. Ramuh aids the summoner by using his staff to call forth electricity and lightning.
Summoners can acquire the ability to summon the avatar Ramuh by defeating Ramuh Prime in either the Trial Size Trial by Lightning quest at level 20, or the Trial by Lightning quest at a much higher level (65+).
See Also[edit]
Avatars:
Alexander • Atomos • Carbuncle • Cait Sith • Diabolos • Fenrir • Garuda • Ifrit • Leviathan • Odin • Ramuh • Shiva • Titan
Spirits:
Air • Dark • Earth • Fire • Ice • Light • Thunder • Water
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning