Category:Apkallu
Apkallu
A variety of sea bird that lives in flocks on Near Eastern islands. On dry land, Apkallu only waddle about on their short legs, but the ocean is a different story. They propel themselves through the water with finlike wings at high speeds, enabling them to catch fish. In the Near East, the Apkallu are a protected species and are referred to as "The Sages of the Sea." Perhaps that is why Apkallu do not fear people and behave in a friendly manner. However, angering an Apkallu is not recommended.
Apkallu have a communal hate based on how many you have killed (like Tonberries and Fomor). As your Apkallu hate goes up, they start using a larger variety of attacks. Initially they only use Yawn. After as few as 4 kills they will begin to use Beak Lunge, and will begin use of Frigid Shuffle after approximately 15 kills. They start to react violently to White Magic (including attacking healers even after extremely low Cures), and become very difficult to kill (gaining both physical and magical damage resistance to the point of near invulnerability). As Apkallu hate rises, their rate of multiple attacks and Counter use will increase as well. It is currently unclear how to lower Apkallu hate rapidly, though it will decrease over long periods of time. Over a 1 week game time period, the hate will decrease by at least 20 kills, possibly more. Apkallu hate appears to be area-based. If a group of people caused high Apkallu hate in an area, another group which comes later receives the hate effect. It is possible to trade certain fish (Ahtapot, Veydal Wrasse) to the Apkallu NPCs, which makes them follow you. Preliminary tests show that hate raises rapidly with the following NPC Apkallu looking at the player killing other Apkallu. Also, after a certain amount of hate is accumulated - around 5-8 kills - the NPC 'green' name will turn yellow. NPC Apkallu seems to only appear when there is little to no hate in an area. When Apkallu hate is at its peak in an area, all Apkallu will begin to aggro in that zone.
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Family Information
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Special Attacks[edit]
Special Abilities | Aht Urhgan Areas | Pankration | ||
Frigid Shuffle: AoE Paralysis. Will not take effect if your back is turned. | ||||
Beak Lunge: Single Target Physical Knockback | ||||
Wing Slap: Single Target Damage and Stun | ||||
Wing Whirl: AoE Physical damage | ||||
Yawn: AoE vision-based Sleep. Will not take effect if your back is turned. | ||||
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. |
Notorious Monsters in Family[edit]
Name | Spawn Information | Level | Zone | Notable Drop(s) |
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Almighty Apkallu | Silver Sea route to Al Zahbi |
Birdman Cape Skanda Boots | ||
Chary Apkallu | Spawns at (K-8) near the shore. | 76-77 | Mount Zhayolm | Aptant: Arkhe |
Funereal Apkallu | Forced Spawn by trading an Apkallu Down to the ??? at (H-7). | Abyssea - Misareaux | Crudelis Belt Aoidos' Seal: Legs Caller's Seal: Legs Cirque Seal: Legs Goetia Seal: Legs Jagged Apkallu Beak | |
Lil' Apkallu | Forced Spawn by trading a Greenling to the ??? at (I-9) on the first map | 82 | Arrapago Reef | Hakke Habaki Numerist Pumps |
Quest NMs: Isarukitsck, Little Wingman Mission NMs: None Battlefield NMs: None Salvage NMs: Apkallu, Apkallu Avenger Reive NMs: Foraging Apkallu, Gerent Apkallu |
Monsters in Family[edit]
Name | Level | Zone |
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Apkallu | 54 - 56 | Silver Sea route to Al Zahbi |
54 - 56 | Silver Sea route to Nashmau | |
Arrapago Apkallu | 70 - 72 | Arrapago Reef |
Zhayolm Apkallu | 70 - 74 | Mount Zhayolm |
King Apkallu | 78 - 80 | Mount Zhayolm |
Emperor Apkallu | 81 - 83 | Arrapago Reef |
Overking Apkallu | Abyssea - Misareaux | |
Canyon Apkallu | 106 - 108 | Marjami Ravine |
Historical Background[edit]
In Mesopotamian mythology, the Apkallu (Akkadian) or Abgallu (Babylonian) were wise men or sages who existed before the Flood in the early period of the world. They were sent by the god Ea to bring wisdom to the world. They acted as ministers or advisors to Ea or to Mesopotamian kings. There were 7 or 8 Apkallu (usually 7). They were frequently depicted as men wearing robes with the head of a bird and 4 wings or as humans dressed in fishskins. They usually carried a pail (banduddu) and a sprinkler (mullilu) from which they dispensed purifying waters. Apkallu/Abgallu means "great water man" (ap/ab- "water" + kal/gal- "great" + lu "man")
Pages in category "Apkallu"
The following 17 pages are in this category, out of 17 total.