Marjami Ravine
Table of Contents
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Zone Information
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Description
Many ridges meander back and forth across this natural terrace adjoining the Dho Gates, but the swift-flowing river that runs from north to south cleaves the land the deepest by far. A veritable aviary, the ravine serves as the habitat for birds of all types of plumage. Though there may be few natural impediments in the area, filthy Velkk encampments sully the leafy green color emitted by the grasses, shrubs, and even the occasional tree that brightens the rocky ridges there. | ||||||||||||||||||||||||||||||||
Connections
Dho Gates: (M-5) |
Involved in Quests/Missions[edit]
Quest | Fame | Starter | Location | Rewards | Type |
Hide and Go Peak | None | Toppled Tree | Frontier Station (M-7) | ![]() ![]() 500 bayld |
Survival Skills |
It Never Goes Out of Style | None | Veldeth | Frontier Station (L-7) | 500 experience points 300 bayld |
General |
Did You Feel That? | None | Udip Ferawoh | Frontier Station (M-7) |
![]() 500 bayld |
Survival Skills |
Other Information[edit]
Type | Location |
Colonization Reive | (D-7) , (F-9) , (G-11) (I-11) , (K-11) (K-8) , (L-9) |
Lair Reive | (C-7) , (E-7) , (E-10) (I-8) , (J-12) |
NPCs Found Here[edit]
Name | Location | Type |
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Notorious Monsters Found Here[edit]
Name | Level | Drops | Steal | Family | Spawns | Notes |
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Spinescent Protuberance
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[[:Category:|]] | A, T(H) |
Regular Monsters Found Here[edit]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Reive Monsters Found Here[edit]
Name | Family | Spawns | Notes |
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Avian Roost | Lairs | 1 per Reive |
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Monolithic Boulder | Obstacles | 2 per Reive |
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Gorge Vulture | Birds | ![]() |
A,S,H |
Precipice Vulture | Birds | ![]() |
A,S,H |
Resilient Colibri | Birds | ![]() |
A,S,H |
Trembling Tulfaire | Tulfaires | ![]() |
A,S,H |
Stonefaced Roc | Rocs | ![]() |
A,S,H,L |
Hurkan | Waktza | 1 per Reive |
A,T(H) |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
This article uses material from the "Marjami_Ravine" article on FFXIclopedia and is licensed under the CC-BY-SA License.