Ice Maker



Ice maker
A ice-based automaton attachment.

Stackable: 12

Note: This is an Automaton Attachment:

Automaton Effect Req. Capacity
 Converts the energy of an ice maneuver into magic attack when casting elemental magic spells. The maneuvers will only be consumed if the spell hits (not absorbed by images).  Ice x 1
  • The ice maker automatically removes all ice maneuvers upon casting an elemental spell.
  • For other ice attachments, all ice maneuvers bonuses are still counted for the cast, even though the ice maneuvers are removed.
  • In the event of a complete resist, such as being absorbed by a shadow, active ice maneuvers will not be removed upon casting the resisted elemental spell.
  • Magic attack bonuses from other attachments will stack, as the bonus is calculated after all other MAB boosts are factored in. The damage increase is similar to that of the Elemental Staves. (Note the difference between +20% Magic damage and +20 MAB.)

Example: With one ice maneuver up and a loudspeaker equipped, you have +10 MAB from the loudspeaker, bringing your MAB multiplier to 1.1. When a nuke is used, the ice maker adds +20% more Magic damage, giving you 1.1 * 120% = 1.32 from the loudspeaker and ice maker.

Maneuvers Magic damage +%
Ice x 0 No effect.
Ice x 1 +20%
Ice x 2 +40%
Ice x 3 +60%

Test Source (Allakhazam)

Other Uses[edit]

Resale Price: ~123 gil

Synthesis Recipes[edit]

Alchemy (64/75), Clothcraft (37/48)

Yield: Ice Maker x 12
Fire Crystal
Key ItemIatrochemistry

Used in Recipes[edit]

  • None

Desynthesis Recipe[edit]


Obtained From Desynthesis[edit]

  • None

How to Obtain[edit]

Auction House Category: Others > Automaton ( )

Only obtainable through synthesis.

This article uses material from the "Ice_Maker" article on FFXIclopedia and is licensed under the CC-BY-SA License.