Automaton Weapon Skills
By default, the Automaton will use the highest weapon skill it has available. Different weaponskills can be triggered, by using the maneuvers listed in the tables below.
- If there are multiple maneuvers active, the automaton will choose a weaponskill based on whichever there are more of.
- If there is a tie, the automaton will use the highest weaponskill, of the tied elements.
If the inhibitor is equipped, it will override maneuver commands, in an attempt to skillchain. It only does this when the master has over 90% TP. In this case, it will use the highest weaponskill that will successfully form a skillchain.
In the chart below, the weapon skills below are listed in order of priority from lowest to highest- If the automaton is forced to choose between two, it will use the one with the higher priority.
Harlequin Frame and Stormwaker Frame[edit]
Weapon Skill | Maneuver | Hits | Damage Type | Effect | Skillchain | Obtained |
---|---|---|---|---|---|---|
Slapstick | Thunder | 3 | Blunt | Reverberation Impaction |
0 Melee | |
Knockout | Wind | 1 | Blunt | Greatly lowers target's evasion. | Scission Detonation |
145 Melee |
Magic Mortar | Light | 1 | Special | Damage based on missing HP. Completely bypasses defense/evasion. |
Liquefaction Fusion |
225 Melee |
Valoredge Frame[edit]
Weapon Skill | Maneuver | Hits | Damage Type | Effect | Skillchain | Obtained |
---|---|---|---|---|---|---|
Chimera Ripper | Fire | 1 | Slashing | Detonation Induration |
0 Melee | |
String Clipper | Thunder | 2 | Slashing | Scission | 0 Melee | |
Cannibal Blade | Dark | 1 | Slashing | Converts damage to HP. Does not generate enmity. Completely bypasses defense/evasion. |
Compression Reverberation |
150 Melee |
Bone Crusher | Light | 3 | Blunt | Stuns target. | Fragmentation | 245 Melee |
String Shredder | Thunder | 2 | Slashing | Delivers a twofold attack. Critical hit rate varies with TP. |
Distortion Scission |
324 Melee |
Sharpshot Frame[edit]
Weapon Skill | Maneuver | Hits | Damage Type | Effect | Skillchain | Obtained |
---|---|---|---|---|---|---|
Arcuballista | Fire | 1 | Piercing | Liquefaction Transfixion |
0 Ranged | |
Daze | Thunder | 1 | Piercing | Stuns target. | Impaction Transfixion |
150 Ranged |
Armor Piercer | Dark | 1 | Piercing | Ignores target's defense. | Gravitation | 245 Ranged |
Armor Shatterer | Wind | 4 | Piercing | Delivers a fourfold attack. Additional effect: Weakens defense Additional effect duration varies with TP. |
Fusion Impaction |
324 Ranged |
This article uses material from the "Automaton_Weapon_Skills" article on FFXIclopedia and is licensed under the CC-BY-SA License.