Damage Gauge

Damage Gauge.jpg


Damage gauge
A light-based automaton attachment.


  • Prioritizes Curing

Stackable: 12

Note: This is an Automaton Attachment:

Automaton Effect Req. Capacity
 Prioritizes Curing  Light x 1

The puppet can only cure friendly targets if they fall below a certain percentage of HP. Additional conditions may be required to force the puppet to cure, such as active maneuvers and the enemy's remaining HP. The puppet's head also affects the curing AI. As of the December 2011 version update, using Damage Gauge in tandem with one or more Light Maneuvers will reduce the global recast time for curative magic spells and prioritize curing over any ailment removal spells.

Cannot Cure:

Cures itself and the master only:

Can cure other party members:

Maneuvers Cure if HP < X%
Without Damage Gauge Damage Gauge Damage Gauge + Optic Fiber
Light x 0 30% 50% 50%
Light x 1 40% 70% 80%
Light x 2 50% 80% 90%
Light x 3 75% 90% 90%

The damage gauge also alters the HP requirement needed to trigger the replicator.

Test Source (Japanese)

Other Uses[edit]

Resale Price: ~397 gil

Synthesis Recipes[edit]

Alchemy (55/66)

Yield: Damage Gauge x 12
Fire Crystal
Key ItemIatrochemistry

Used in Recipes[edit]

  • None

Desynthesis Recipe[edit]


Obtained From Desynthesis[edit]

  • None

How to Obtain[edit]

Auction House Category: Others > Automaton ( )

Sold By[edit]

Price: 9925 gil
Name Location Type
Yoyoroon Nashmau (G-6) Standard Merchant

This article uses material from the "Damage_Gauge" article on FFXIclopedia and is licensed under the CC-BY-SA License.