Reraise IV

Grants you the effect of Arise when you are KO'd.


Spell cost: 150 MP
Spell element: Light
Magic skill: Healing Magic


Casting Time: 6.5 seconds
Recast Time: 60 seconds
Spell Duration: 1250 ticks, 25 Vana'diel hours, 1 Earth hour


  • Weakness only lasts 3 minutes (instead of the usual 5) when revived by Reraise IV. Unlike regular Arise, it does not give Reraise III after getting up.
  • The character raised with Reraise IV is healed to 100% of their (weakened) max HP instead of the 50% from Raise III, potentially allowing for revival and a safe retreat in areas with nearby "blood" aggro.
  • EXP loss is the same as Raise III, 90% of lost EXP is recovered.

How to Obtain[edit]

v  d  e
Magic of Vana'diel: Healing Magic

HP Recovery
Cura I • II • III — Cure •  II  III  IV  V  VI • Full Cure  — Curaga I • II  III  IV  V 
Arise — Raise I • II  III  — Reraise I • II  III  IV 
Status Recovery

Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Reraise_IV" article on FFXIclopedia and is licensed under the CC-BY-SA License.