|
Ironclad Executioner (active)
|
|
Notorious Monster
Title Obtained: Executioner Dismantler
Zone |
Level |
Drops |
Steal |
Spawns |
Notes
|
Abyssea - Vunkerl (I-8) |
|
|
|
1
|
A, T(S), T(H) ~50,000 HP ??? MP
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
|
Spawn Conditions
|
Companions/Summons
|
- Timed spawn around the Morose Marids at I-8. Respawns 15-20 minutes after death.
- Lies in a dormant state when first spawned. Assembles itself and aggros players from 15~ yalms away. Once assembled, can aggro players from approximately 20 yalms away.
|
|
Special Abilities
|
Passive Traits
|
- Arm Cannon: Targeted AoE fire damage ; 19-20' range (approx 300-900+ dmg). Bypasses but does not wipe Utsusemi. Resets hate of target. Inflicts a 50% Max HP down effect on pets.
- Incinerator: Conal AoE Fire damage . Additional effect: Burn.
|
|
Physical Qualities
|
Magical Qualities
|
- Standard melee attacks are considered job abilities. They are conal AoE and can consume up to 4 Utsusemi shadows. Attacks can be either a horizontal slice (inflicts Knockback), vertical slice (inflicts Stun), or a stomp (inflicts Amnesia).
- Third Eye offers no protection against any attacks, as they are all AoE.
|
- Does not cast magic.
- Vulnerable to Water and Lightning based attacks, seems to resist all other elements.
- Susceptible to Stun, Flash, Poison and Dia/Bio. Other enfeebles tend to be resisted and/or have little to no effect on it anyway (Paralyze and Slow would have no effect on its melee attacks due to being JAs)
|
Further Notes
|
- As with all Iron Giants, due to its melee attacks being considered JAs, "!!" weaknesses cannot be triggered while they are being executed. If attempting to trigger a stagger, time your attacks carefully. Having Slow and/or Elegy on help tremendously.
- Loses hate if sufficient distance can be gained. It is often mistakenly aggroed and kited to Veridical Conflux #00 in an attempt to escape; exercise caution around this area, or if participating in Bastion.
- Capable of aggroing automatons and avatars (possibly all pets).
(see testimonials)
|
425px