Killer Jonny

Job: Warrior
Family: Cockatrices
Crystal: Earth
Weak against: Wind, Ice

Notorious Monster

Killer Jonny
Zone Level Drops Steal Spawns Notes
Cape Teriggan 85 Fendoir (11.9%) 1 A, S
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawns around (H-7)

Notes[edit]

  • Killer Jonny is a 8-24 hour timed spawn after TOD and not a Lottery Spawn
  • Possesses 100% Double Attack trait.
  • Melee attacks hit for 250-300+, critical 500+ and may have Additional Effect: Poison (120HP per tick). Bring Poison Potions to block the poison, or Antidotes to remove it.
    • El. pach. Fruit do not work, unknown if poison potions will.
  • Immune to Sleep, Gravity, Bind, but not Shadowbind.
  • Highly resistant, if not immune, to Poison.
  • Only uses Sound Vacuum.
  • Possesses rapid enmity decay. Will frequently de-agro when kited.
  • If using a thief for treasure hunter in conjunction with a solo/low man kite method, ensure Killer Jonny does not idle after planting treasure hunter, as this will nullify the effect.
  • (see testimonials).
This article uses material from the "Killer_Jonny" article on FFXIclopedia and is licensed under the CC-BY-SA License.