Killer Jonny
Job: Warrior Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Cape Teriggan | 85 | Fendoir (11.9%) | 1 | A, S ??? HP | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[edit]
- Killer Jonny is a 8-24 hour timed spawn after TOD and not a Lottery Spawn
- Possesses 100% Double Attack trait.
- Melee attacks hit for 250-300+, critical 500+ and may have Additional Effect: Poison (120HP per tick). Bring Poison Potions to block the poison, or Antidotes to remove it.
- El. pach. Fruit do not work, unknown if poison potions will.
- Immune to Sleep, Gravity, Bind, but not Shadowbind.
- Highly resistant, if not immune, to Poison.
- Only uses Sound Vacuum.
- Possesses rapid enmity decay. Will frequently de-agro when kited.
- If using a thief for treasure hunter in conjunction with a solo/low man kite method, ensure Killer Jonny does not idle after planting treasure hunter, as this will nullify the effect.
- (see testimonials).
This article uses material from the "Killer_Jonny" article on FFXIclopedia and is licensed under the CC-BY-SA License.