Hell Hound

Job: Warrior
Family: Hound
Crystal: Dark
Weak to: Fire, Light
Strong to: Dark, Ice

Hell Hound
Zone Level Drops Steal Spawns Notes
The Eldieme Necropolis 46 - 49 13
Respawn: 5 minutes
A, H, HP
The Sanctuary of Zi'Tah
During 17:00 - 7:00
46 - 50 20
Respawn: 5 minutes
A, H, HP
The Eldieme Necropolis (S) 64 - 66 49
Respawn: 5 minutes
A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Historical Background[edit]

In mythology, a hellhound is a demonic dog of Hell, referring especially to Cerberus, the hound of Hades from Greek mythology. They also appear in the mythology of the British Isles as part of the Wild Hunt.

This article uses material from the "Hell_Hound" article on FFXIclopedia and is licensed under the CC-BY-SA License.