The Eldieme Necropolis (S)
Table of Contents
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Zone Information
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Description
Located just outside Jeuno The Eldieme Necropolis was used during the War as an emergency supply base for Bastok. It also served as an emergency shelter against the constant Beastmen attacks for refugees after security concerns caused the Duchy to seal its borders. | ||||||||||||||||||||||||||||||||||
Connections
Batallia Downs (S) at multiple locations; the Braziers located on main floor at H-7 and H-9 can teleport you out to Batallia Downs (S) J-10 |
Involved in Quests/Missions[edit]
Quest | Type | Starter | Location |
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A Little Knowledge | Job: Scholar | Erlene | The Eldieme Necropolis (S) J-8 |
On Sabbatical | SCH AF1 | Erlene | The Eldieme Necropolis (S) J-8 |
Downward Helix | SCH AF2 | Erlene | The Eldieme Necropolis (S) J-8 |
Seeing Blood-red | SCH AF3 | Erlene | The Eldieme Necropolis (S) J-8 |
Survival of the Wisest | Genkai (SCH) | Schultz | Xarcabard |
Requiem for the Departed | Spell Scroll | Heptachiond | The Eldieme Necropolis (S) H-8 |
Lost in Translocation | Map | Thorben | Batallia Downs (S) J-10 |
Burden of Suspicion | Storyline | Gentle Tiger (S) | Bastok Markets (S) H-6 |
Beneath the Mask | Storyline | Nicolaus | Bastok Markets (S) |
Mission | Nation | Starter | Location |
Back to the Beginning | Wings of the Goddess | --- | --- |
NPCs Found Here[edit]
Name | Location | Type |
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Amaliya, C.A. | I-8 | Campaign Arbiter |
Erik | H-7 | |
Erlene | J-8 | Quest NPC |
Heptachiond | H-8 | Quest Giver |
Layton | J-8 | Standard Merchant |
Lennart | J-7 | Item Deliverer |
Red Axe | I-8 | |
Renvriche, T.K. | J-8 | Campaign Arbiter |
Turbulent Storm | J-9 | Quest NPC |
Notorious Monsters Found Here[edit]
Name | Level | Drops | Steal | Family | Spawns | Notes
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Ethniu
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Wolfram Steel | Fomors | 1 |
A, T(H), HP
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Laelaps
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Aptant: Haelan | Hounds | 1 |
A, H, HP
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Tethra
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Wolfram Steel | Fomors | 1 |
A, T(H), HP
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[edit]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[edit]
Campaign: Royal Army of San d'Oria, Orcish Hosts, Dark Kindred
Name | Family | Spawns | Notes |
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Ellylldan
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Djinn | 1 | |
Orcish Transporter
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Orcs | 1 | A, L, S, Sc |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
This article uses material from the "The_Eldieme_Necropolis_(S)" article on FFXIclopedia and is licensed under the CC-BY-SA License.