Seraph Strike

Club weapon skill
Skill Level: 40 (Paladins, White Mages, Geomancers, Warriors, Dark Knights, Blue Mages and Samurai only)
Description: Deals light elemental damage to enemy. Damage varies with TP.
Equipment: Aligned with thunder equipment (Thunder Gorget & Thunder Belt).

Properties

Element: None
Modifiers: STR:40%; MND:40%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
1.00 2.00 3.00

Skillchain Properties

Impaction-Icon.gifImpaction
Level 3 Skillchains
Level 2 Skillchains
Invisible-square.gifFire-square.gif Liquefaction Invisible-square.gifLightning-square.gif Impaction = Light-square.gifFire-square.gif Fusion
Level 1 Skillchains
Lightning-square.gif Impaction Fire-square.gif Liquefaction = Fire-square.gif Liquefaction
Water-square.gif Reverberation Lightning-square.gif Impaction = Lightning-square.gif Impaction
Lightning-square.gif Impaction Wind-square.gif Detonation = Wind-square.gif Detonation

Levels[edit]

  • Seraph Strike is only natively available to Paladins, White Mages, Geomancers, Warriors, Dark Knights, Blue Mages and Samurai. While other jobs can obtain the required 40 Club skill, they must use one of the aforementioned jobs as their support job in order to gain access to Seraph Strike.
  • Club skill level 40 is obtainable by the following jobs at these corresponding levels:
Job Rating Level
Paladin A- 13
White Mage B+ 14
Geomancer B+ 14
Warrior B- 14
Blue Mage B- 14
Monk C+ 14
Black Mage C+ 14
Summoner C+ 14
Scholar C+ 14
Dark Knight C- 14
Rune Fencer C- 14
Red Mage D 15
Bard D 15
Beastmaster D 15
Puppetmaster D 15
Thief E 16
Samurai E 16
Ninja E 16
Dragoon E 16
Ranger E 16
This article uses material from the "Seraph_Strike" article on FFXIclopedia and is licensed under the CC-BY-SA License.