Sarameya

Job: Red Mage/Black Mage
Family: Cerberuses
Crystal: Fire

Zeni Notorious Monster (Tier IV)

Sarameya
Zone Level Drops Steal Spawns Notes
Mount Zhayolm Unknown
  • ~2,614-4,039 gil
1 T(S), T(H)
~50,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Tier 1 Tier 2 Tier 3 Tier 4
Brass Borer
Trophy:Brass Borer's Cocoon
Drops: Lion Tamer, Ritterhentzes


Cerise Seal

Anantaboga
Trophy:Anantaboga's Heart
Drops: Hacchonenbutsu Dangozashi, Trilling Dagger


Salmon Seal

Achamoth
Trophy:Achamoth's Antenna
Drops: Aurum Sabatons, Oracle's Braconi, Organics, Thunder Grip, Ice Grip


Copper-colored Seal

Sarameya
Claret
Trophy: Claret Globule
Drops: Almah Torque, Kerykeion
Dextrose
Trophy:Dextrose's Blubber
Drops: Ruby Seraweels, Achilles' Spear
Khromasoul Bhurborlor
Trophy:Bhurborlor's Vambrace
Drops: Enkidu's Subligar, Oracle's Gloves, Simba Buckler, Dark Grip, Ice Grip


Gold-colored Seal

Ob
Trophy: Ob's Arm
Drops: Coiler, Guignol Earring,Steam Jacket
Reacton
Trophy:Reacton's Ashes
Drops: Reacton Arm, Magic Strap
Nosferatu
Trophy:Nosferatu's Claw
Drops: Labrys, Aurum Gauntlets, Enkidu's Leggings, Earth Grip, Wind Grip


Purplish-grey Seal

Notes[edit]

Spawn Conditions Companions/Summons
  • Spawned by trading Buffalo Corpse to the ??? on the islet located at (I-12) at Mount Zhayolm (accessed through Engraved Tablet at I-10).
  • To access the islet, each member must possess Key ItemSilver Sea Salt, which is purchased from Sanraku for 500 zeni.
  • While Sarameya is spawned, players cannot enter the Islet using the Engraved Tablet.
  • N/A
Special Abilities Passive Traits
  • Chainspell - Use this at 89%, 69%, 49%, 29% and 9%.
    • Sarameya's Chainspell effect allows it to instantly use TP moves along with spells.
    • Starting at 29%, if Sarameya's HP is dropped below 25% during or before Chainspell starts, Gates of hades will be used in the sequence.
  • Sulfurous Breath - Fire breath attack.
  • Lava Spit - Area of effect fire damage attack.
  • Ululation - 20' radius paralyze effect.
  • Scorching Lash - Rear conal attack. Used when hate is on a target behind Sarameya.
  • Magma Hoplan - Grants Sarameya stoneskin effect that absorbs 1000 damage and blaze spikes. Blaze Spikes can be dispelled normally, but the stoneskin effect cannot.
  • Gates of Hades - At 25%, Sarameya gains access to Gates of Hades as a TP move and during Howl sequence and Chainspell. Gates of hades inflicts a high amount of fire damage along with a potent Burn effect of 40/tick.
  • Howl - Throughout the battle, but not during Chainspell, Sarameya will let out a Howl, then use Ululation, Firaga III and Magma Hoplan. It will then Howl again and ignore the target with enmity until they act on it again.
    • At 25% or less HP, Sarameya will replace Firaga III with Gates of Hades.
    • Sarameya becomes immune to Stun during a Howl sequence.
  • Whenever Sarameya is affected by a Blaze Spikes effect it gains a potent regeneration effect of 1% HP/tick as long as the spikes remain.
  • Immune to Slow and Elegy.
  • Dispel works normally on Sarameya, but it will build resistance over time.
  • Stun works on Sarameya, but it will build resistance over time.
    • Stun will always be resisted during the Howl sequence.
  • Sarameya possesses Alliance hate. If a party is dying Sarameya will attack anyone alive until it defeats all players in the alliance before becoming unclaimed and non-aggressive. If you activate reraise while Sarameya is still attacking another party/alliance member it will still come after anyone else that is alive.
  • Rages after 60 minutes. If party is defeated before 60 minute mark and engages Sarameya, the Rage timer will start where it left off.
  • If Sarameya becomes unclaimed and left alone, it will despawn after 3 minutes.
Physical Qualities Magical Qualities
  • Physical attack can inflict poison.
  • Sarameya takes reduce magical damage from all sources.
Further Notes

See Discussion. (see testimonials)

Video[edit]

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Historical Background[edit]

In Hindu mythology, the Sarameya are the sons of Sarama (a dog belonging to Indra and other devas), who serve as watch dogs for Yama (the lord of death). They are a pair of four-eyed brindled hounds who guard the pathway leading to the Realm of the Dead, and conduct the souls of the dead to their destination.

This article uses material from the "Sarameya" article on FFXIclopedia and is licensed under the CC-BY-SA License.