Maltha

Job: Dark Knight
Family: Slime
Crystal: Water
Weak to: Fire Light

Notorious Monster

Maltha
Zone Level Drops Steal Spawns Notes
Inner Horutoto Ruins 22 - 23 1 A, L, H
~850 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Evolith[edit]

Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Size
Port Windurst #2 3 2 0 5 vs birds: Rng.Acc.+4~? TriangleUpFilledLightningLightning LightningShape FilledTriangleUp.gif2~?

Notes:[edit]

Horutoto-ruins-inner NMs
  • Timed Spawn every 1 to 2 hours in the room at (F-9) on the second map with two Blobs (in front of the Treasure Chest spawn).
  • Pops in Lily Tower in East Sarutabaruta at J-7.
  • Has a very strong innate Haste effect, similar to Hundred Fists.
  • Immune to Sleep.
  • Susceptible to Silence.
  • Takes 1.5x greater magical/elemental damage, similar to Sewer Syrup.
  • Maltha will link with the two Blobs, but the Blobs will not link with Maltha.

Special attacks:

Historical Background[edit]

Maltha is the name for a natural, viscous black bitumen. Bitumen is a class of black, sticky organic compounds. Tar and asphalt are the most common examples of bitumen.

This article uses material from the "Maltha" article on FFXIclopedia and is licensed under the CC-BY-SA License.