Lord Varney

Family: Vampyrs
Weak to:

Notorious Monster

Lord Varney

Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Unknown
  • Unknown
1 A, T(H)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawns at (G-10) among the Slough Bats 10-15 minutes after last defeat.
  • N/A
Special Abilities Passive Traits
  • Decollation: Physical damage
  • Wings of Gehenna: AoE damage, knockback, and Stun Stun. This attack may also occasionally reset the hate of its current target; this seems to only occur at low HP.
  • Heliovoid: Absorbs one status effect from players in area of effect.
  • Lord Varney will NOT use Bloodrake!
  • Enhanced Movement Speed (approx. Flee, +100%)
  • Highly resistant to magical damage.
Physical Qualities Magical Qualities
  • Strong physical attacks (approx. 300-400+ dmg)
  • Additional effect: Wind damage Resist Vs. Wind (approx. 45+ dmg)


Further Notes
  • 6 yalms true sound aggro. It also blood aggros, so its aggro range is greater if your HP is not 75% or above.
  • The BST jug pet Dipper Yuly can effectively fight/tank this NM due to its strong wind resistance and evasion.

(see testimonials)


This article uses material from the "Lord_Varney" article on FFXIclopedia and is licensed under the CC-BY-SA License.