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Club weapon skill
Skill Level: 200 (Paladins, White Mages, Warriors, Dark Knights, Blue Mages, Geomancers and Samurai only)
Description: Delivers a single-hit attack. Damage varies with TP.
Sneak Attack: Will stack with Sneak Attack.
Equipment: Aligned with thunder equipment (Thunder Gorget & Thunder Belt).


Element: None
Modifiers: STR:50% MND:50%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
2.00 2.50 4.00

Skillchain Properties

Level 3 Skillchains
Level 2 Skillchains
Invisible-square.gifFire-square.gif Liquefaction Invisible-square.gifLightning-square.gif Impaction = Light-square.gifFire-square.gif Fusion
Level 1 Skillchains
Lightning-square.gif Impaction Fire-square.gif Liquefaction = Fire-square.gif Liquefaction
Water-square.gif Reverberation Lightning-square.gif Impaction = Lightning-square.gif Impaction
Lightning-square.gif Impaction Wind-square.gif Detonation = Wind-square.gif Detonation


  • Judgment is only natively available to Paladins, White Mages, Warriors, Dark Knights, Blue Mages, Geomancers and Samurai. While other jobs can obtain the required 200 Club skill, they must use one of the aforementioned jobs as their support job in order to gain access to Judgment.
  • Club skill level 200 is obtainable by the following jobs at these corresponding levels:
Job Rating Level
Paladin A- 60
White Mage B+ 62
Geomancer B+ 62
Warrior B- 62
Blue Mage B- 62
Monk C+ 64
Black Mage C+ 64
Summoner C+ 64
Scholar C+ 64
Dark Knight C- 65
Red Mage D 70
Bard D 70
Beastmaster D 70
Puppetmaster D 70
Thief E 75
Samurai E 75
Ninja E 75
Dragoon E 75
Ranger E 75
This article uses material from the "Judgment" article on FFXIclopedia and is licensed under the CC-BY-SA License.