|Crawlers' Nest||56 - 65||1||A, L, S, Sc|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
- Spawns in the basement of the nest (Map3). Moved into the tunnel system with the other beetles entrance G-9
- Spawns every 90~120 minutes.
- Can pop any time with in the 30 minute period.
|Hunt Registry||Elusiveness||Ferocity||Required Scylds||Rewarded Scylds||Evolith||Evolith|
||5||6||0||20||Vs. Plantoids: Defense|