Dawn/Plot Details

Cutscenes[edit]

Game Script[edit]

Dawn (pt.1) - Al'Taieu
Prishe: Hey, did you guys see where Promathia went!?

Quasilumin: All have become one...

Quasilumin: My master, his lady, their friends, everyone...

Quasilumin: All have coalesced into a single deity...

Makki-Chebukki: There!
I can see him!

Promathia: Canst thou hear me, Goddess?
Thou who hast sheltered my very existence.

Promathia: I will be reborn.
It its time to surrender to thine abhorred "death," to the embrace of perpetual darkness.

Promathia: An eternity of silence awaits.

Promathia: Our farewell this time shall be forever.

Prishe: The Goddess...is crying?

Promathia: The apocalypse is at hand!

Kukki-Chebukki: Wait!
Take us with you!

Cherukiki: Take us with you to Vana'diel!

Prishe: What was that!?
The dusty old divinity is headed for Vana'diel!?

Cherukiki: That's right!

Kukki-Chebukki: The great Promathia realized why his children have not come to greet him!

Makki-Chebukki: He's gonna break the fifth mothercrystal and bring this entire city crashing down on the world!

Cherukiki: They are calling you!
Your children are calling you home!

Prishe: Dammit...
This is because of Nag'molada.

Prishe: When Naggy was absorbed, all of his knowledge poured straight into the mind of the Twilight God!

Prishe: Player name, I'm gonna need the amulet back.

Prishe: We gotta go!
He's in the lowest level of the palace!

Prishe: C'mon, Player name!
It's time to put the hurt on the Twilight God!

Dawn (pt.2) - Al'Taieu
Prishe: Hey, did you guys see where Promathia went!?

Quasilumin: All have become one...

Quasilumin: My master, his lady, their friends, everyone...

Quasilumin: All have coalesced into a single deity...

Makki-Chebukki: There!
I can see him!

Promathia: Canst thou hear me, Goddess?
Thou who hast sheltered my very existence.

Promathia: I will be reborn.
It its time to surrender to thine abhorred "death," to the embrace of perpetual darkness.

Promathia: An eternity of silence awaits.

Promathia: Our farewell this time shall be forever.

Prishe: The Goddess...is crying?

Promathia: The apocalypse is at hand!

Kukki-Chebukki: Wait!
Take us with you!

Cherukiki: Take us with you to Vana'diel!

Prishe: What was that!?
The dusty old divinity is headed for Vana'diel!?

Cherukiki: That's right!

Kukki-Chebukki: The great Promathia realized why his children have not come to greet him!

Makki-Chebukki: He's gonna break the fifth mothercrystal and bring this entire city crashing down on the world!

Cherukiki: They are calling you!
Your children are calling you home!

Prishe: Dammit...
This is because of Nag'molada.

Prishe: When Naggy was absorbed, all of his knowledge poured straight into the mind of the Twilight God!

Prishe: Player name, I'm gonna need the amulet back.

Prishe: We gotta go!
He's in the lowest level of the palace!

Prishe: C'mon, Player name!
It's time to put the hurt on the Twilight God!

Dawn (pt.3) - Al'Taieu
Prishe: Hey, did you guys see where Promathia went!?

Quasilumin: All have become one...

Quasilumin: My master, his lady, their friends, everyone...

Quasilumin: All have coalesced into a single deity...

Makki-Chebukki: There!
I can see him!

Promathia: Canst thou hear me, Goddess?
Thou who hast sheltered my very existence.

Promathia: I will be reborn.
It its time to surrender to thine abhorred "death," to the embrace of perpetual darkness.

Promathia: An eternity of silence awaits.

Promathia: Our farewell this time shall be forever.

Prishe: The Goddess...is crying?

Promathia: The apocalypse is at hand!

Kukki-Chebukki: Wait!
Take us with you!

Cherukiki: Take us with you to Vana'diel!

Prishe: What was that!?
The dusty old divinity is headed for Vana'diel!?

Cherukiki: That's right!

Kukki-Chebukki: The great Promathia realized why his children have not come to greet him!

Makki-Chebukki: He's gonna break the fifth mothercrystal and bring this entire city crashing down on the world!

Cherukiki: They are calling you!
Your children are calling you home!

Prishe: Dammit...
This is because of Nag'molada.

Prishe: When Naggy was absorbed, all of his knowledge poured straight into the mind of the Twilight God!

Prishe: Player name, I'm gonna need the amulet back.

Prishe: We gotta go!
He's in the lowest level of the palace!

Prishe: C'mon, Player name!
It's time to put the hurt on the Twilight God!

Dawn (pt.1) - Empyreal Paradox
Prishe: Woah!?

Prishe: Where the hell are we!?

Prishe: Is that...Qufim?

Prishe: Vana'diel is right there below us...!

Makki-Chebukki: Meee!

Kukki-Chebukki: Teee!

Cherukiki: Ooor!

Dawn (pt.2) - Empyreal Paradox
Prishe: Selh'teus!!!

Selh'teus: Uh...
I'm fine...

Selh'teus: It's Promathia you need to worry about.
That won't hold him for long.

Selh'teus: I thought that I could draw him away from here with the promise of the darkness I hold within...

Selh'teus: But it seems the Twilight God is content to wait until the end is near...

Prishe: The apocalypse, huh?
Meaning the moment when Promathia dies?

Prishe: I've been a complete idiot.
The will of Promathia, the "Emptiness," is the manifestation of complete death.

Prishe: Even a god would be destroyed by the full force of Emptiness.

Prishe: That's why so many vessels were needed to hold it...

Prishe: The children of Altana...?

Selh'teus: Yes...
To insure the Twilight God's continued existence, Altana stole the energy of the mothercrystal to create the race of people.

Selh'teus: The mothercrystal split into five parts, and the realm of the gods was torn from its higher plane--to be transformed into the world of Vana'diel.

Selh'teus: The people of Al'Taieu, with this knowledge burned into their souls, joined together to return to the Twilight God. They sought to restore the original mothercrystal and open the gates to Paradise.

Selh'teus: That was when they knew--the thing that I, once killed by the suffocating grasp of Emptiness, know only too well.

Selh'teus: The despair of the apocalypse.

Selh'teus: I want to end this curse.
No longer shall we live in the shadow of our darkness--our arrogance, envy, cowardice, apathy, and rage...

Prishe: How about that?
A god with a death wish.

Prishe: Hey, Your Twilightness!
I hate to break it to you, but me and Selh'teus aren't mortal anymore!
We're not gonna let you get away with this!

Prishe: But you are still mortal, Player name.

Prishe: You have to decide for yourself.
Are you willing to sit here and wait for the end!?

Prishe: I didn't think so!
For Vana'diel!

Dawn (pt.3) - Empyreal Paradox
No script applicable
Dawn (pt.4) - Empyreal Paradox
Makki-Chebukki: Lord Promathia!

Kukki-Chebukki: Our Master!

Cherukiki: You can't fall!

Prishe: Say goodnight!

Selh'teus: Wait, Prishe!
Not yet!

Prishe: !?

Promathia: Yearn...

Promathia: Desire...

Promathia: Hunger for...

Promathia: ...the end of mortality.

Makki-Chebukki: Time for some divine punishment!

Makki-Chebukki: Meee!

Kukki-Chebukki: Teee!

Cherukiki: Ooor!

Cherukiki: I think we overdid it...

Selh'teus: Prishe!!!

Prishe: Ugh...!

Prishe: This is not the end...!

Prishe: There will be no apocalypse!

Prishe: We were born for the purpose of living!

Selh'teus: Magicite is forming...!

Prishe: The light of the crystal is illuminating the Emptiness within!

Promathia: Who calleth my name!?

Promathia: What faceless soul calleth me from the void...!?

The light of Holla, light of Dem, light of Mea, and light of Al'Taieu shine forth from Player name!

???: Canst thou...
...hear me...
...Promathia?

Promathia: I hear thee...
...Altana...

Selh'teus: The lifeforce...is returning to the mothercrystal...

Prishe: now the people of Al'Taieu, and Nag'molada, too, will find peace at last...

Prishe: Heh heh, look at that.
The tears of the Goddess...

Prishe: Far above the world, Altana grieves for her lost Promathia...

Prishe: The facets of the Dawn Goddess, Altana...
Trust, compassion, justice, courage, hope...

Prishe: And that which was born last...

Prishe: If people learn this one thing, I think they can carry on.
You know what I'm talking about, don't you, Player name?

Ulmia: Prishe!

Prishe: Hey, you guys!

Tenzen: Lord/Lady Player name, Lady Prishe, Sir Selh'teus!
You have succeeded beyond all expectations!

Prishe: Heh heh.

Prishe: Good to see you all back to your normal selves!

Prishe: Vana'diel and her people are safe.

Prishe: And don't let me catch you worrying about us being the children of Promathia.

Prishe: Listen.
The voice of Goddess, mute for so long, should be clear to you now.

Prishe: It proves that a part of Altana lives within each and every one of us.

Prishe: When people are born, the tears of the Goddess flow within them!

Selh'teus: The fifth mothercrystal has been saved, as well.
Al'Taieu no longer plummets towards Vana'diel.

Selh'teus: The lives of its people--the light of their lifeforce--healed the crystal.

Selh'teus: Player name. Prishe. All of you who have fought beside me.
You have my gratitude.

Selh'teus: From this point onwards, I will remain here in Al'Taieu as a guardian and keep watch over your world.

Prishe: It's time we went home.
The apocalypse is over.


???: It's never over!!!

Makki-Chebukki: Our journey...

Kukki-Chebukki: Our tale...

Cherukiki: Our adventure...
Is just beginning...!


In ages past, a sentient jewel, enormous and beautiful, banished the darkness. Its many-colored light filled the world with life and brought forth mighty gods.
However, the arrival of death implacable brought an end to the God of Twilight.
Aglow with the essence of love eternal, the Dawn Goddess sought to restore the lost divinity.
Upon the fallen deity, Altana bestowed the light of the true crystal.
In the bodies of mortals uncounted was the Twilight God reborn.
The true crystal shattered into five parts, its holy light extinguished.
Paradise was no longer.
Thus was born the world of Vana'diel.

Return to the East - Metalworks
Cid: Player name.

I understand that you're busy with missions, but I had a hell of a time trying to get in touch with you.

Cid: Anyway, at least you're here in time to see off Tenzen.

Cid: Everyone else has said their goodbyes except you, it seems.

Cid: Hm?
You wanna know where he's off to?

Cid: After hearing that the Emptiness no longer threatens his homeland, Tenzen began preparations to return to the Far East.

Cid: The Tenshodo here in Bastok will erry him to Norg, then the pirates will see hm safely across the seas.

Cid: I'll take you to Tenzen's ship.

Tenzen: Lord/Lady Player name!
You have come!

Tenzen: I have prayed we would have one last meeting before my departure.

Tenzen: My treacherous actions betrayed the sacrifices you made for me...

Tenzen: And I fully intended to erase this dishonor as tradition demands.
But another duty has stayed my hand...

???: The Emptiness has been defeated.
However, the war and strife born from hat darkness continue to plague our people with misery.

???: In exchange for this leniency, I offer my own life to assuage the insult to your honor...

What do you do?
Forgive Tenzen. <----- Chose this option!
Take your revenge.

Tenzen: Lord/Lady Player name.
Your kindness will never be forgotten.

Tenzen: I swear on my blade to end the wounds of my homeland using his life you have spared.

What do you do?
Forgive Tenzen.
Take your revenge. <----- Chose this option!

Cid: I heard what happened between you and Tenzen, Player name.

Cid: There's no easy way to recover from a blow like that.
But as a special favor to me, I'm asking you to let it go this time.

Tenzen: Sir Cid...

Tenzen: I swear on this life you have spared that I will do everything in my power to save the people of my homeland.

Tenzen: Once all is well, you must come and see the Far East for yourself.

Tenzen: The beauty of the cherry blossoms is beyond description...

Cid: I hate to spoil the moment, but it looks like the Tenshodo are ready to ship out.

Tenzen: Until next we meet, Lord/Lady Player name.

Tenzen: The hope you have shown me will bind our fates for eternity.

A Meteoric Reunion - Port Windurst
Chipmy-Popmy: A little while back, the Fishermen's Guild's ship party was crashed by a trio of wandering comedians.

Chipmy-Popmy: But they were so boring, me mates preferred to pitch themselves over the side than listen to another joyless joke!

Chipmy-Popmy: We figured we'd be doin' Vana'diel a favor if we just marooned those jesters on an island.

Chipmy-Popmy: This was n deserted island, ye understand. This was Purgonorgo Island in Bibiki Bay.
Those humorless hucksters can earn a livin' entertainin' the sole inhabitant.

Chipmy-Popmy: That stubborn seadog should be sufferin' their puerile puns as we speak!
Gwahahahahaha!

A Meteoric Reunion - Bibiki Bay
??? Warmachine: ...

Nothing happens.

Cherukiki: Oh! It's Player name!

Kukki-Chebukki: An untested audience!

Makki-Chebukki: We'll give you some candy if you stay and listen to our performance!

Welcome to the Chebukki Show!

Hey did you hear?
We toppled a titanic terror and saved the world!

All in a day's work, you might say.

Of course, it wasn't easy pretending to be under our enemy's control so we could take him by surprise.

Makki, you were mak-nificent!

Kukki, you were too cooky!

I think it's about time I exited stage left...

But listen to this!

An adventurer called Player name thinks that he/she stole the show!

Can you believe that!

Makki-Chebukki: He/She's so mean!

Kukki-Chebukki: He/She's so terrible!

Cherukiki: He/She's so ugly!

Kukki-Chebukki: Mwahahahaha!

Makki-Chebukki: Yahahahaha!

Cherukiki: Nyahahahaha!

Laugh at their performance?
I guess... <----- Chose this option!
Are you kidding me...?

Makki-Chebukki: Hey!
Stop right there!
Are you laughing at us!?

Laugh at their performance?
I guess...
Are you kidding me...? <----- Chose this option!

Makki-Chebukki: Hey! Why aren't you laughing?
How rude!

Makki-Chebukki: It's time we showed our artistic temperament!

Makki-Chebukki: Meee!

Kukki-Chebukki: Teee!

Cherukiki: Ooor!

Vukki-Chebukki: Where did these striplings learn such powerful magic?

Vukki-Chebukki: What hell did you assassins spawn from!?

Cherukiki: Spawn!?

Kukki-Chebukki: Assassins!?

Makki-Chebukki: How rude!
We're the stars of the Chebukki Show!

Vukki-Chebukki: I don't care if you're the king of San d'Oria's royal bedmakers!
Your magic won't work on me!

Vukki-Chebukki: My wife blasted me with Meteor so many times, I don't even feel it anymore!

Vukki-Chebukki: You're way out of your league!
Bring it on, you horrific harlequins!

Makki-Chebukki: Then how about tasting the Meteor our mom used to make!

Makki-Chebukki: Let him have it!

Makki-Chebukki: Meee!

Kukki-Chebukki: Teee!

Cherukiki: Oooooor!

Cherukiki: I think we overdid it again...

Kukki-Chebukki: Well, he asked for it.

Makki-Chebukki: We sure showed him who's boss!

Vukki-Chebukki: Uuugh!

Vukki-Chebukki: Oooh!

Vukki-Chebukki: Oooh!?

Vukki-Chebukki: The Chebukki Show...?
The Meteor your mom used...?

Vukki-Chebukki: Could it be?
My darling children!?
Makki, Kukki, and Cherukiki!?

Makki-Chebukki: Does this mean...!?

Kukki-Chebukki: Could it be...!?

Cherukiki: This weird guy is...!?

Vukki-Chebukki: Your father!

Cherukiki: Daddy!

Kukki-Chebukki: Dad!

Makki-Chebukki: Father!

Makki-Chebukki: Hey, what about me!

Vukki-Chebukki: There, there.
You must have been so lonely out there on your own.

Vukki-Chebukki: From now on, you'll live here with me.
I'll never let you go again.

Cherukiki: Daddy!

Kukki-Chebukki: Dad!

Makki-Chebukki: Father!

Vukki-Chebukki: This is just wonderful.
But wait...
One thing is not quite right!

Vukki-Chebukki: I've always dreamed that you would call me "Papa."
Can you do that for me?

Kukki-Chebukki: Papa!

Makki-Chebukki: Papa!

Cherukiki: Papapaaa!

Vukki-Chebukki: You'll have to excuse this outburst of emotion.
Even ex-bounty hunters have their soft spots, you know.

Vukki-Chebukki: I mean to live out the rest of my life with my children, happy and safe.
For the moment, we'll be staying here on the island.

Vukki-Chebukki: As you know, I'm a target for some pretty nasty characters.
They could come after me again at any time.

Vukki-Chebukki: When that time comes, I may need your help.

Vukki-Chebukki: But there's somehing more important that needs to be said.

Vukki-Chebukki: Children.
We should show our appreciation to this adventurer for bringing us together.

Vukki-Chebukki: Let me hear you say "thank you."

Makki-Chebukki: Thanks, Mister/Miss Meanie!

Kukki-Chebukki: Thanks, Mister/Miss Terrible!

Cherukiki: Thanks, Mister/Miss Ugly!

Vukki-Chebukki: What!?

Vukki-Chebukki: Kids.
Who knows where they pick these things up...?

Vukki-Chebukki: ...Thank you, Player name.

A Name for the Ages (pt.1) - Southern San d'Oria
Hinaree: Player name, how lovely to see you!

I...oh?

Louverance: I've finally found you, adventurer!
Many a sleepless night have I spent on your trail!

Louverance: Did you relay my message to that rogue?

Louverance: I must apologize for the rude intrusion, Lady Hinaree, but this is a matter of life and death.

Louverance: You must know, adventurer!
Where is that common-born cad!?

Hinaree: Common-born?
Sir Louverance, might you be speaking of the man in the red mask?

Louverance: !?
If that scoundrel laid so much as a finger upon you...!

Hinaree: Calm yourself, noble knight.

Hinaree: As it happens, this gentleman holds a message for you from the very man you seek.

Louverance: A message!?
What does it say!?

Hinaree: It reads, "I await you in the Uleguerand Range. As a knight of honor, I challenge you to a duel."

Hinaree: Such a hot-headed young man.

Hinaree: Might you follow him to Uleguerand and see that he returns safely?

A Name for the Ages - Uleguerand Range
What do you shout?
Stop this, Louverance! <----- Chose this option!
Which one of you is Louverance!?
What do you shout?
Stop this, Louverance!
Which one of you is Louverance!? <----- Chose this option!

Louverance: Hahaha!
My arduous training has finally paid off!

Louverance: You should spend your next life as a friar, my friend!
You have much to do penance for!

Louverance: Thank you for the distraction, Player name.

Louverance: It appears the villain underestimated me.

Louverance: I am not the man I once was. After my defeat to a dread dragon, I honed my battle skills to a much finer edge.

Louverance: I have pledged myself to defend the peace of this world!

Louverance: My path lies beyond the Shadow Lord and the Dark Divinity.
The mysterious Keeper of the Apocalypse is my true opponent!

Louverance: Ah, but I have said too much.
You must leave this ultimate blackguard to me.

Louverance: Let us meet again when the world has been made a safer place by Louverance N Mistalle!

A Name for the Ages (pt.2) - Southern San d'Oria
Meransarget: I must say, I feared blood would be spilled when I witnessed the hostile demeanor of that young knight.

Praise Altana that he returned to us unharmed.

Meransarget: Oh my.
You say that his opponent was not as fortunate?

Meransarget: How dreadful.
Shall I offer up a prayer for this poor soul?

Ask the friar to pray?
Please. <----- Chose this option!
It's a little late for that...

Meransarget: Well, well..
The spirit of that man has this to say to you:

Ask the friar to pray?
Please.
It's a little late for that... <----- Chose this option!

Meransarget: Do you fear the restless dead, perhaps?
Well, the spirit of that man has this to say to you:

Meransarget: "If you had not ruined the trap I set at Carpenters' Landing, there would have been no reason for me to die."

Meransarget: Your lack of reaction is most disconcerting.
Do you tire of my performance?

Meransarget: I suppose it is not surprising, considering the phenomenal events you have witnessed.

Meransarget: Then let us toast our reunion, and the continuing existence of this dreary world.

Meransarget: When I think of the danger we faced to avert catastrophe...
The blissful ignorance around me is somehow infuriating.

Meransarget: The only things that have been disturbed here are our individual fates.
If events had proceeded according to plan, I would have been able to receive aid from the western kingdom in the restoration of Tavnazia...

Meransarget: However, the precious Star of Tavnazia was lost when Prishe hurled it into the face of Promathia...

Meransarget: And doing anything to incur the wrath of the cardinal would be foolish, now that I know her true identity.

Meransarget: In any case, I have lost interest in prying open the Gates of Paradise after seeing the land of Al'Taieu with my own eyes.

Meransarget: But all was not in vain.
The name I have lived under for so long need be my prison no more.

Meransarget: It is far easier to play the role of a common man than to become a reckless fool, you know.

Meransarget: After meeting him so many times, you must be aware of the Mistalle family traits.
A line of hotheads, would-be heroes...

Meransarget: And complete idiots.
Can you believe the man was so eager to accept a duel to the death?
The very thing that soiled his family name to begin with...

Meransarget: Hm?
His stupidity made it possible to tie up all the loose ends with a simple "performance"?

Meransarget: You are correct, my friend.
Now all that remains is to change my name and set out on the road once more.

Meransarget: With the power of the Mimeo Mirror at my disposal, I can coerce any noble with shady secrets into my service.

Meransarget: I will restore the marquisate, create a new order of knights...

Meransarget: And resurrect the Remevel name.

Meransarget: There is but one thing I have in common with Louverance:

Meransarget: The unyielding desire to sear my name into the pages of history.

Meransarget: I take my leave of you.
Farewell, Player name.

In the Name of Justice - Mhaura
Shikaree X: Hey!

Wait up!

Shikaree X: Where's my sisterrr?
Wasn't she with you!?

Shikaree X: Or did you hear that she was taking a ship home from here?

Shikaree Y: You're such an innocent kitten.
Why would a sin hunter's confidential activity be made public knowledge?

Shikaree Y: If you're looking for Shikaree Z, she's talking to Koh Lenbalalako.

Shikaree X: Ah!
Isn't that the perrrson mother used to talk...

Shikaree X: Shikaree Z!

Shikaree Z: Shikaree Y. Shikaree X.
Keeping out of trouble, I trust?

Shikaree Z: And Player name.
You've got a hunter's instincts to find me here.

Shikaree Z: My sisters have told you that I am to return to the homeland?

Shikaree Z: I'll be taking the ferry to a nearby port, then boarding a ship bound for Elshimo.
This is probably the last time I'll see you.

Shikaree Z: Huh. Who would've thought those words would be so hard to say?

Shikaree Z: It must come as quite a relief to you, though. Like a rabbit that has eluded its pursuer.
Am I right?

Happy to see her go?
Bon voyage! <----- Chose this option!
Going so soon?

Shikaree Z: Your honesty is refreshing.
Let our farewell be just as uncomplicated as your feelings.

Happy to see her go?
Bon voyage!
Going so soon? <----- Chose this option!

Shikaree Z: What an unusual man/woman you are.
But let there be no loose ends with this farewell.

Shikaree Z: I will try to keep this brief.

Shikaree Z: After returning to our homeland, I will make a full report to the queen concerning Promathia, Altana, and the sins of their children.

Shikaree Z: Citing the struggle of people against these sins, I will dispute the crimes of Mildaurion, Prishe, and the wyrms.

Shikaree Z: Finally...
I will renounce my name as a Mithran Tracker.

Shikaree X: Woah!

Shikaree Y: What!?

Shikaree Z: I have thought long on the reason behind our deception at the hands of Mildaurion and Prishe.

Shikaree Z: While traveling as their companion, they proved to me that there was no other recourse for their actions.

Shikaree Z: Mildaurion and Prishe interfered with our investigation in order to prevent a greater crime from being committed.

Shikaree Z: A Mithran Tracker hunts sin. It is our duty to seek out crimes and dole out punishment.

Shikaree Z: But these crimes I hunt, against whom have they been perpetrated?
For whose sake am I judging the criminal?

Shikaree Z: As I pondered these questions, these words began repeating over and over in my mind.

Shikaree Z: "The very act of hunting sin creates sin.
To not hunt sin is also a choice..."

Shikaree Y: But that was...

Shikaree X: ...What our mother used to...

Shikaree Z: This line of thought is anathema for any Mithran Tracker.

Shikaree Z: Part of the reason I wished to battle Promathia was to silence the doubt in my heart.

Shikaree Z: And then I felt it.
The sense of justice within me.

Shikaree Z: Even if I lose the title of Mithran Tracker, or rather because I will lose it, true justice will be possible.

Shikaree Z: Words cannot explain it.
It is something you must learn about yourself as you live and grow.

Shikaree Z: Do not lament the fact that you have yet to learn this truth.
I only wish for you to understand the path that I have chosen for myself.

Shikaree Y: ...

Shikaree X: ...

Shikaree Z: My journey with you has brought priceless experiences and valuable time to think.
I have no words to express my gratitude, Player name.

Shikaree Z: If you continue to battle the Emptiness, we may yet meet again.
When we do, call my by my real name.

Shikaree Y: Snap out of it, fuzz-for-brains.
It's time to see our sister off.

Shikaree X: Yeah...
After all, she's still our big sister. That will neverrr change.

Shikaree Y: Exactly.
We're not just hunters of sin.
We're also guardians of those we love.

Newfound Family - Oldton Movalpolos
Chekochuk: Do you know know?

Movamuq: Dooo yooou knooow abooout Mooobliiins?

Chekochuk: Do you know Jabbo Jabbo?

Movamuq: Heee's baaack nooow.

Chekochuk: Do you know know about Promathia?

Movamuq: Diiid Jaaabbooo meeet wiiith theee Twiiiliiight Goood?

Chekochuk: Jabbo Jabbo won't tell tell.

Movamuq: Wooon't teeell uuus whaaat Prooomaaathiaaa saaaid.

Chekochuk: You you have to make make him talk talk.

Movamuq: Yooou caaan cooonviiince hiiim tooo taaalk.

Jabbos: Player name...!
You...came...to visit me...?

Jabbos: It is...good...to see...you.

Jabbos: But I...am...troubled...

Jabbos: We witnessed...the terror...of...Promathia.
We learned...terrible...secrets...

Jabbos: The Twilight God...is the father...of us all...

Jabbos: I cannot...bring myself...to tell them...

Jabbos: The Moblins...will teach this...to others.
Angry people...will come...to fight...the Moblins.

Jabbos: I must...think carefully...on this...

Jabbos: I must...not make...the same...mistake...again.

Brakobrik: Jabbos, you entering the great crystal.
We knowing you going to place of Promathia.

Rakorok: Jabbos, ifn ths lifis prishus, yutel abut Promathia!

Tarnotik: Jabbos, if you really are a crazy friend to the Moblins, then you tell us the crazy truth!

Jabbos: A friend...
Yes...I am...your friend...

Jabbos: I will...never...lie to...you...again...

Jabbos: I am...not...good with...words...but I...will tell...you...what happened...
You must...believe me...

Jabbos: I went...with Player name...to meet...the Twilight God...

Jabbos: That was...where...we learned...the truth...
We are...all...

Jabbos: The children...of Promathia...

Tarnotik: !?

Rakorok: !?

Jabbos: We always...believed ourselves...to be...the children...of Altana...

Jabbos: But...in truth...we had...a father...as well...

Jabbos: We people...are the children...of both the Dawn...and the Twilight...

Chekochuk: Jabbo Jabbo speaks speaks the truth truth.

Jabbos: You...believe me...!?

Movamuq: Buuut Jaaabbooos caaan't beeelieeeve theee truuuth.

Jabbos: No...
I can't...believe it...
I don't...want to...believe it...

Jabbos: But this...is the...price...for my...past actions...

Jabbos: I have learned...all the things...I don't want...to know...or believe...

Trikotrak: Don't's worry's.
Moblin's understand's. Moblin's have's both's males's and females's...

Rakorok: If Promathia bing fathr, then samwhre thir bing a mothr.

Swipostik: Ws srprsng t lrn Dwn Gddss ws r mthr, thgh.

Jabbos: ...?

Tarnotik: Crazy Jabbos is alone because he is a crazy Galka.
You must have been crazy happy to find you had a mother.

Chekochuk: This means that beastmen beastmen and people people must be brothers brothers!

Jabbos: ...!!!

Trikotrak: Moblin's and's people's are's family's!

Swipostik: Tm t dnc!
Tm t sng!

Jabbos: What should...I do...Player name...?

Jabbos: The Moblins...believe...they are...the children...of Promathia...

Jabbos: Should...I tell...them the...truth...?
They are...my friends...after all...

Should Jabbos tell them?
Of course. <----- Chose this option!
Not a good idea.

Jabbos: But...I don't know...for sure...

Jabbos: Are the...Moblins...the children...of Promathia...or not...?

Should Jabbos tell them?
Of course.
Not a good idea. <----- Chose this option!

Jabbos: What do...you mean...?
Do I...really...know the...truth...?

Jabbos: You're right...
I don't know...for sure...if what Cardinal Mildaurion...said...about the Moblins...was true...

Jabbos: But even if...the Moblins were...the children of Altana...they would still...be our brothers...

Jabbos: I've made up...my mind...
It's time...to celebrate...with...my friends...

Jabbos: I will...slowly teach...the Moblins...that we are all...family...

Jabbos: Thank you...Player name...

The Chains Fall Free - Ru'Lude Gardens
Wolfgang: Player name!

Lady Esha'ntarl's ship has returned.

Wolfgang: This is excellent timing.
I was ordered to find you and ask that you proceed to the Marble Bridge--the tavern in Upper Jeuno.

Wolfgang: My duty here is done.
I must now journey to each nation and report that the Wyrmking Bahamut no longer poses a threat.

Wolfgang: I hear that this development is all thanks to you and your companions.
You have the gratitude of all Jeunoans.

The Chains Fall Free (pt.1) - Upper Jeuno
Mildaurion: I have awaited your return, Player name.

You must tell me all that has happened.

Mildaurion: After clashing with our army several times, the dragons suddenly broke off their attack and disappeared into the distant clouds.

Mildaurion: There were voices raised in support of hunting the wyrms into extinction, but for the moment we have returned to resupply and reconsider our position.

Mildaurion: Now that you are here, I can finally be certain.

Mildaurion: Am I to assume from your jubilant features that the Keeper of the Apocalypse has been defeated?

Has the keeper been defeated?
Completely. <----- Chose this option!
Who can say?

Mildaurion: I knew it!
Bahamut sensed the keeper's downfall and pulled his forces out of battle...

Has the keeper been defeated?
Completely.
Who can say? <----- Chose this option!

Mildaurion: Tell me.
What momentous events transpired in the Celestial Capital?

Mildaurion: On Cape Riverne, the images that flowed into me from Selh'teus...

Mildaurion: They were of the incomplete Paradise, Al'Taieu...

Mildaurion: The people of Al'Taieu returned to their deity ten thousand years ago.
Returned to Promathia...

Mildaurion: "Opening the Gates of Paradise" is a metaphor for restoring the shattered mothercrystal.
A way to return the world to its original state.

Mildaurion: The world becomes a paradise, and its people ascend to godhood.
The Dawn Maiden Yve'noile has memories of witnessing the true form of the great goddess Altana.

Mildaurion: Yve'noile spoke to me before we parted ways.

Mildaurion: She said, "As I gazed upon her perfection, I realized I could not be a part her. I wondered who I could possibly be."

Mildaurion: That was when she began her research into the races of people.

Mildaurion: After shifting her focus to the inexplicable appearance of the Kuluu phenomenon, Yve'noile became aware of the darkness that resided within us all.

Mildaurion: Her realization led her to betray the king and his son, and adamantly oppose any plan to open the Gates of Paradise.

Mildaurion: She had discovered our origins as the children of Promathia...

Mildaurion: But all has not been resolved.

Mildaurion: The Emptiness still seethes within the mothercrystals.

Mildaurion: And the surviving Zilart yet cling desperately to their shadowy plan of returning to Paradise.

Mildaurion: I gave up my life in Tavnazia almost thirty years ago to infiltrate the organization of the newly awakened Zilart.

Mildaurion: But I have been unable to stem their vast power on my own.

Mildaurion: However, we now have a common enemy in the Emptiness. For a time, the people of this age will require the aid of the ancients.

Mildaurion: The ancients, too, will need your continuing help.

Mildaurion: Now that Nag'molada is gone and the wyrms have ceased their attacks, it is time to remind the Zilart of their true responsibility:

Mildaurion: The safety of the mothercrystals and the battle against the Emptiness.

Mildaurion: I will continue to monitor their actions as I watch over the world that you and your companions have fought so valiantly to protect.

Mildaurion: There is one thing I'd like you to keep in mind, Player name.

Mildaurion: You were able to save the world and her people without sacrificing one or the other.

Mildaurion: But do not misunderstand.

Mildaurion: This possibility did not always exist.

Mildaurion: It was only with the strength and faith of many people that such a path could open for you.

Mildaurion: I have left with the owner of this tavern three rewards that may help you on your adventures.
Feel free to choose one.

Mildaurion: Until our paths cross once more, Player name.

Mildaurion: Thank you, and farewell.

The Chains Fall Free (pt.2) - Upper Jeuno
Zuber: Ah, my favorite customer!

A pretty blonde came in earlier and asked me to hold on to some things for you.

Zuber: There are three items in total, but I'm only supposed to give you one...

Zuber: So, what'll it be?

Zuber: A fine choice, sir/madame.

The Chains Fall Free - Tavnazian Safehold
Prishe: Hey, Player name!

Ulmia: Have you heard?
The wyrms that were circling above Tavnazia have disappeared.

Prishe: It's all over.
The town has finally found peace again.

Prishe: I haven't seen Miss Mildaurion for a while, but she did send a messenger.
Looks like Jeuno is willing to continue supporting the safehold.

Prishe: Unlike Nag'molada's flimsy promises, with this arrangement we'll be able to govern ourselves.

Ulmia: I have never seen Granpere so excited.
He plans to hire adventurers to exterminate all the fiends, and then sow fields in Lufaise and Misareaux.

Ulmia: He also intends to restore the shepherd villages on Cape Riverne, although a great deal of the land yet floats high above the sea in that unnatural way...

Ulmia: Once the people of Tavnazia have regained their strength and spirit, we will rebuild the marquisate and reclaim our lives.

Ulmia: No longer shall our homes be overrun by monsters.

Prishe: Sure, the dragons are gone, but we've still got a lot of work to do.

Prishe: And don't you give me that sympathetic look.
You adventurers will have plenty of opportunities to pitch in.

Ulmia: You must not give in to the lure of battle, Prishe.

Ulmia: We need you to focus on becoming the leader of the Tavnazian Cathedral.

Prishe: Wha--!?
I'm off to get my workout!

Prishe: Later!

Ulmia: Prishe...!

Ulmia: When I well on events, it seem we have done nothing but cause you trouble.

Ulmia: And yet you have stood by us through it all.
We are truly grateful.

Ulmia: And should the opportunity arise, we would greatly appreciate any further assistance you could provide for the marquisate.

Ulmia: However...
I understand that as an adventurer, there is still much in the world you wish to experience.

Ulmia: If you ever feel the need to rest your wings, we will always welcome you here in Tavnazia.

Ulmia: I hope we may meet again, Player name.

The Chains Fall Free (pt.1) - Lufaise Meadows
Prishe: Hey, you found me!

Prishe: Have you been here before, Player name?
You can see for malms.

Prishe: You can see a great view of the town where I was born--where the end of the world was born.

Prishe: All I've ever thought about is what the apocalypse would be like.

Prishe: If I manage to live out this eternal life, I guess I'll eventually find out.

Prishe: It doesn't matter how--the rebirth of Promathia; the awakening of the sleeping gods; the victory of the beastmen.

Prishe: The world will end.
And when that happens, even my immortal existence will be snuffed out.

Prishe: When I stood before that gate, Promathia promised to show me the apocalypse.

Prishe: That was when I realized who most wanted to see the end of it all--who couldn't wait for the grand finale.

Prishe: That person was me.

Prishe: That's why I hurled that black magicite into the Twilight God.

Prishe: I somehow hoped that by sending it into the mothercrystal with the soul of Promathia, the Keeper of the Apocalypse would one day rise again.

Prishe: Miss Mildaurion didn't yell at me.

Prishe: She just smiled and said, "Wait until you meet him/her."

Prishe: What did she mean?
Is your hatred of me meant to be my punishment?

Do you think so?
Nod. <----- Chose this option!
Shake your head.

Prishe: I thought so.
That must be why I hurt inside.

Do you think so?
Nod.
Shake your head. <----- Chose this option!

Prishe: No, really.
That must be why I hurt inside.

Prishe: Why now?
I've been the target of a lot of abuse over the years, and it's never bothered me.

Prishe: But for some reason, you just standing there quietly is more than I can bear.

Prishe: And it's not like being kicked, or punched, or stabbed.

Prishe: I can't get a handle on it.
It's frightening and unnerving.
I feel like I'm gonna be sick.

Prishe: You're just a mortal, right?

Prishe: Then how can you close your heart off to me?

Prishe: Are you sad?
Do I make you sad?

Prishe: Is it too difficult?
Am I too difficult to deal with?

Prishe: Don't you want to open your heart to me?

Prishe: What the hell is this feeling?
What the hell is going on...?

Prishe: You and I feel the same way.
That's why I can't read you. We share the same soul.

Prishe: No, it's not that I can't read you, it's because I've become the same as you...

Prishe: The magicite in my chest...
It's gone...

Prishe: Has my magicite...melted away...?

Prishe: I know what's happened...
I've gotten it back...

Prishe: The thing that makes us mortal...
The Emptiness...

Prishe: I'm mortal again.
That's why I feel so much pain.

Prishe: ...Damn.
Being mortal sure is complicated.

Prishe: I'm in pain, but I'm happy.

Prishe: It hurts, but I can smile.

Prishe: That's why I can tell you from the depths of my being...

Prishe: Thank you, Player name.

Prishe: I can go on now.

Prishe: Not simply wait for the end, but be just like everyone else...

Prishe: ...and truly live.

The Chains Fall Free (pt.2) - Lufaise Meadows
Distant Worlds plays.
This article uses material from the "Dawn/Plot_Details" article on FFXIclopedia and is licensed under the CC-BY-SA License.