Calculating Blood Pact Damage
Contents
Physical[edit]
Physical Blood Pact Damage is determined by the equation:
where M is a multiplier which varies on each physical BP:
Note: These values are no longer accurate for higher level monsters. New values are being worked out.
Calculating Base Damage (D+fSTR)[edit]fSTR appears to have no caps to them, and appears to be calculated in the same way as PCs. The Base Damage is only an estimate. Especially at lower levels, this formula may be out by +-2: Celestial Avatars + Fenrir Carbuncle Calculating Attack[edit]Attack value level scaling is currently unknown. However, Celestial Avatars all have 504 attack at Level 75. Fenrir has 570. Carbuncle has somewhere between the two. Calculating PDIF[edit]
Magical[edit]Merit Blood Pacts go by the formula: floor[512+1.72*(TP+1)] + floor[(Avatar's INT - Monster's INT) * 1.5]) * MAB(of avatar)/MDB(of monster) * Day/Weather Where Avatar's have 1.32 MAB value at level 75 (Avatars are BLM main) and 82 INT. |