Trust: Sakura

[[{{SUBST:Trust: Sakura}}|   ]]
[[{{SUBST:Trust: Sakura}}|   ]]
Sakura Trust.jpg
Race: Chocobo
Job: Passive (Geomancer)
Role: {{{Role}}}
Weapon: None
[[{{SUBST:Trust: Sakura}}|   ]]
[[{{SUBST:Trust: Sakura}}|   ]]

Spell Cost:

0 MP
Magic Type: Trust
Jobs: All jobs level 1
Casting Time: 5 seconds
Recast Time: 240 seconds
Obtained: Alter Ego Extravaganza (trade Cipher: Sakura to Gondebaud, Clarion Star, or Wetata)


  • Has full-time Indi-Regen that affects both the player and other summoned Alter Egos, but not Adventuring Fellows.
  • HP/tick depends on level. All below levels have been individually confirmed.
    • 1 HP/tick: Level 1-25
    • 2 HP/tick: Level 26-51
    • 3 HP/tick: Level 52-73
    • 4 HP/tick: Level 74-87
    • 5 HP/tick: Level 88-98
    • 6 HP/tick: Level 99
    • Player stats and Item Level does not appear to affect HP/tick.Verification Needed
  • Increases physical combat skill up rate. Officially confirmed. For magic combat skills, see Trust: Moogle.
  • Trust: Sakura is a passive alter ego.
  • Passive alter egos provide a beneficial status effect to party members via a Geomancy Indi-spell aura.
  • Trust: Sakura does not perform any actions, and cannot be interacted with in any way.
    • No player or NPC can cast spells or use job abilities on Trust: Sakura, including area of effect. This includes Trick Attack and Decoy Shot.
    • Trust: Sakura's bonus creates no enmity, so monsters will never attack Trust: Sakura.
    • Trust: Sakura cannot take any damage, and as a result, cannot die. Trust: Sakura will vanish if the player dies, though.


  • Summon: Peep! Peep!♪
  • Dismiss: Pe-pe-peep! Peepitty peep!
  • Death: N/A (due to her non-interactive status, she cannot die)

This article uses material from the "Trust:_Sakura" article on FFXIclopedia and is licensed under the CC-BY-SA License.