Orctrap

Family: Flytraps
Crystal: Wind
Weak to: Ice

Notorious Monster

Orctrap
Zone Level Drops Steal Spawns Notes
Carpenters' Landing (I-9 & I-10) 37 - 39 1 A, H
Nyzul Isle
Floors 21 - 39
Unknown 1 A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Birdtrap spawns around (I-9 and I-10).

Notes (Carpenters' Landing)[edit]

Trial of the Magians[edit]

Notes (Nyzul Isle)[edit]

  • The Armoury Crate it leaves behind contains a ??? Dagger, which may rarely appraise into a Nikkariaoe.
Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Evolith
Northern San d'Oria (E-8)
4 4 0 15 Vs. Beasts: Magic Defense Bonus + TriangleUpFilledLightLight LightShape FilledTriangleUp.gif

Historical Background[edit]

Many Flytrap monsters have the suffix -trap, with the prefix being some creature. Orctrap would imply that this plant catches Orcs in it. That would be quite a considerable feat, a plant preying on one of the beastman races, especially since Orcs are larger than the Orctrap and would thus be difficult to devour. However, this name is likely not literal and may merely be an exaggeration or instance of creative naming.

Another possibility is that the Orcs, who are known to tame some of the wild creatures that inhabit Vana'diel, have tamed the Orctrap and it is a pet used to catch prey for the Orcs, but that would break the typical pattern of flytrap names.

Another possibility is that it is a Notorious Monster, which would mean that it is considerably stronger than those within its family... in this case, a trap that DOES catch/devour Orcs....

This article uses material from the "Orctrap" article on FFXIclopedia and is licensed under the CC-BY-SA License.