Impervious Chariot

Job: Samurai
Family:
Weak to: Ice

Notorious Monster

Impervious Chariot
Zone Level Drops Steal Spawns Notes
Abyssea - Uleguerand A, L, M, T(H)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons

Spawns around (F-9) among the Sub-Zero Gear.

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Special Abilities Passive Traits

Uses Meikyo Shisui multiple times. After using this, it usually follows the pattern of three TP moves in a row, which can be in any random order.

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Physical Qualities Magical Qualities

After using Discharge it gains Ice Spikes. After Diffusion Ray, Blaze Spikes and after Inertia Stream, Shock Spikes. The potency of spikes damage, and their proc rate of Stun and Paralysis (Shock and Ice respectively), increases as the chariot uses these TP moves and these spikes have been put up. (Each use of spike activation moves increases spike damage by 20~ per use.)

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Further Notes

All physical damage done whilst Impervious Chariot is using a TP move will heal it. Like its Abyssea - Uleguerand companion Refitted Chariot. (see testimonials)


This article uses material from the "Impervious_Chariot" article on FFXIclopedia and is licensed under the CC-BY-SA License.