Doom Mage

Job: Black Mage
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light, Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Strong to: Dark, Ice, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame

Doom Mage
Zone Level Drops Steal Spawns Notes
Gustav Tunnel 65 - 67 4 A, H, HP
??? HP
??? MP
Toraimarai Canal 65 - 67 6 A, H, HP
??? HP
??? MP
Grauberg (S)
During 20:00 - 4:00
66 - 69 4 A, H, HP
??? HP
??? MP
Cape Teriggan
During 20:00 - 4:00
67 - 71 6 A, H, HP
??? HP
??? MP
Vunkerl Inlet (S)
During 20:00 - 4:00
69 - 71 7 A, H, HP
??? HP
??? MP
Uleguerand Range 73 - 76 6 A, H, HP
??? HP
??? MP
Silver Sea Remnants Unknown 5
Spawned by Archaic Ramparts
A, H, HP
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]

Spell List[edit]

This article uses material from the "Doom_Mage" article on FFXIclopedia and is licensed under the CC-BY-SA License.