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Archaic Gears

Job: Warrior
Family: Gear
Crystal: Lightning
Weak against: Ice
Strong against: Lightning

Notorious Monster

Zone Level Drops Steal Spawns Notes
Arrapago Remnants 8 A, L, M, T(S), T(H)
??? HP
Bhaflau Remnants 12 A, L, M, T(S), T(H)
??? HP
Nyzul Isle 10 A, L, M, T(S), T(H)
??? HP
Silver Sea Remnants 28 A, L, M, T(S), T(H)
??? HP
Zhayolm Remnants 42 A, L, M, T(S), T(H)
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Archaic Gears spawn with 3 gears clustered in a single monster. Individual gears within the cluster can die before the monster itself dies (much like bomb clusters).
  • The strength and area of effect of Rail Cannon is related to the number of remaining gears.
  • Archaic Gear is a similar monster; however, it spawns with only 1 gear.
  • Aggression and linking range of Archaia, including Archaic Gears, increases considerably during wind and earth weather.
This article uses material from the "Archaic_Gears" article on FFXIclopedia and is licensed under the CC-BY-SA License.