Battleclad Chariot
(Redirected from Star Charioteer)
Family: Chariot Mega Boss |
Zone | Level | Drops | Steal | Spawns |
Notes |
---|---|---|---|---|---|
Zhayolm Remnants | 1 | A, L, H, M ~50,000 HP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Located in Zhayolm Remnants - Seventh Floor
- Builds resistance to Stun. Generally takes 6-10 casts before the resistance becomes an issue; a Dark Magic skill build helps prevent resists.
- Attack power is considerably weaker than other chariots such as Long-Bowed Chariot.
- Unlike other Chariot bosses, Battleclad Chariot does not gain TP regen below 25%.
- Uses normal Chariot attacks, plus:
- Discoid: This move is equivalent to "4,400 Needles."
- Damage is lessened by Shell and Stoneskin.
- Can be stunned.
- Party members must be less than 10.0 Distance from the chariot's current target to help disperse Discoid. Care should be taken to avoid being within 10.0 distance of the chariot, or other members will be hit with standard chariot AoE moves as well.
- Discoid damage can also be mitigated by summoned avatars, called beasts, automatons, and dragoon wyverns.
- Discoid: This move is equivalent to "4,400 Needles."
- Always drops exactly 2 of the above listed armors. It can be 2 armors of the same type. There is a third slot for a possible Linen Coin Purse.
- Defeating the Battleclad Chariot (specifically receiving the title Star Charioteer) is required to complete the quest "An Imperial Heist."
This article uses material from the "Battleclad_Chariot" article on FFXIclopedia and is licensed under the CC-BY-SA License.