Smithing Guide by Ravenfnord
|This article is only a guide. Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. However, there may be differing opinions than those expressed in a guide. |
Strategies and information in guides may not work for everyone.
Hey there aspiring smiths, I noticed there wasn't a guide to skilling up Smithing, so I thought I'd provide one. First things first though, know that Smithing is a labor of love. By that, I mean it's expensive, rarely do your items stack, and most of what you're making won't sell on the AH, at all. Don't get discuraged though, there are some profitable levels, and at the upper levels you make some of the most vital endgame gear. So forge on, smiths!
So You Want to be a Smith?
Alright, so you wish to take up the, uhh, fire crystal of smithing, huh? Well first, there are some things we need to go over.
- Where are the guilds?
- How do I find my materials I need?
- How much money will I make?
- And later on
- Will this ever get any easier?
Smithing is unlike any of the other crafts in that it has 2 main guilds, one in the Bastok Metalworks and one in Northern San d'Oria. What this means for you is that you have 2 places to buy guild items, get synthesis support, and aquire Guild Points. But wait, there's a 3rd guild house, a branch with guild merchants, but not much else, in Mhaura. This branch is noteworthy in that it sells Steel Ingots, which are otherwise costly to obtain.
There are 3 types of materials you'll be working with on your trek to 100: raw materials, processed materials, and finished goods. Each one has different methods of aquisition and monetary return.
Do yourself a favor and buy some mining equipment: Field Tunica, Field Gloves, and Field Boots. Don't bother with the pants, they don't help miners. Then go grab 1-5 stacks of Pickaxes and head out to Zeruhn Mines, Palborough Mines, or Gusgen Mines. Keep everything you pull up but pebbles, you can use it all. Alternatively, low level ores can be purchased at the Guild Shop for a decent price, usually.
You will make 90% of the processed materials you'll need: ingots, sheets, chain links, and the like. Anything you aren't making you're probably finding for a good price on the AH or in a Bazaar. Guild Shops sell these items as well.
Ahh, here is where your cost is. While you are making plenty of finished goods, they never seem to be the ones you need next. And thus you find youself buying the things you need from the AH and Npc Vendors located throughout the land.
I'll answer Questions 3 & 4 later in this guide.
- Bronze Ingots(0-2)
- Save all ingots to make sheets.
Copper Ore x 3 - Get these from the guild for about 11 gil.Tin Ore x 1
- Bronze Sheets(2-4)
- Save all sheets to make Scales.
- Bronze Scales(4-10)
- Sell to NPC or AH, whichever nets more. Likely a loss.
- I would suggest using Guild Support until lvl 7 or so, for fewer breaks.
8-10 Guild Test
- Test Item
- Xiphos (8 smithing, 2 bone)
Bronze Ingot x 2Giant Femur x 1
11-20 Iron and Tin!
- Tin Ingot(10-15)
- Alchemists use these to make batteries. Sell slowly.
Tin Ore x 4
- Iron Ingot(15-20)
- Mine the Iron Ores and sell the ingots for pure profit, or keep them for the next stage.
Iron Ore x 4
Some guides will suggest Paktong Ingots for lvls 15-20, but I find that your returns aren't nearly so good, and so I'm not going to bother including them in my guide.
18-20 Guild Test
- Test Item
- Aspis (18 smithing)
21-30 Remember when this was Cheap?
- Iron Sheet(20-22)
- If you saved your ingots, this is pretty cheap, If not, make more ingots, DON'T buy them.
- Iron Scales(22-26)
- Make these, and use them to make Makibishi. You can skill up 22-23 with Makibishi.
- And here's the recipie for these. Make them even after the cap for some cash.
- Iron Chain(26-30)
- You could make money here, but more likely you'll break even or lose. Continue to synth your ingots.
28-30 Guild Test
- Test Item
- Bilbo (28 Smithing, 7 Goldsmithing)
- At this point you should be noticing that other synth levels are listed in some test items. Now would be a good time to level the sub-synths you'll need to 10. These are Goldsmithing, Clothcraft, Bonecraft, Leathercraft, and Woodworking. I know it's a lot, but you'll thank me later if you start now.
31-40 Become a Steelworker!