Seed Mandragora

Job: Monk
Family: Mandragora
Weak to: Fire, Wind, Lightning, Dark, Ice

Notorious Monster

Seed Mandragora.jpg
Zone Level Drops Steal Spawns Notes
Qufim Island 11 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]

  • Spawns for Gatherer of Light (II) at or near the cutscene ??? in Qufim Island.
  • Has about 350 HP. Ridiculously low damage vs. a 75 -- who can easily one shot any of them.
  • Takes triple damage.
  • Use a move called "Demonic Flower" which sacrifices a 80-90% of their own HP to deal damage. Deals about 300 points of damage which can be a problem if lot of them use it at once.
  • Attacks in multiple waves.
  • Beware their agro method. Seed Mandragora will link to other Seed Mandragora first, then agro by range. If they become focussed on a pet, autotarget will not work and each mandy will have to be attacked manually. This delay allows a lot of mandragora to gather and use their Demonic Flower ability. Best not to use pets at all unless they can use aoe damage abilities.
This article uses material from the "Seed_Mandragora" article on FFXIclopedia and is licensed under the CC-BY-SA License.