Minotaur

Job:
Family: Tauri
Crystal: Dark
Weak against: Light Light

Notorious Monster

Minotaur

Zone

Level

Drops

Steal

Spawns

Notes

Phomiuna Aqueducts

~47

1

A, L, T(S)

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Phomiuna-aqueducts 2 NM.png

Notes[edit]

  • Required target for Distant Beliefs.
  • Spawns at (J-2), on the second map approximately 10 minutes after death.
  • Special Attacks: Draw In, Mortal Ray, Mow, Back Swish.
  • Uses Draw In on everyone in the party/alliance from anywhere within the area.
    • Attack and run out of his map square to force a Draw In if needed.
  • The Minotaur shortend ready time when using Mortal Ray than normal Tauri (uses it about 2 seconds faster).
  • Vulnerable to Light Light-based sleep.
  • Has an unusually long range of sight and thus, will attack a low level enough character all the way at the corner leading to the room.
  • No aggro at level 58+.
This article uses material from the "Minotaur" article on FFXIclopedia and is licensed under the CC-BY-SA License.