Jala
Family Avatars |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Abyssea - Misareaux | 3+ | 5,000~5,000 HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[edit]
- Its appearance is tied to Bastion. If not enough people are doing Bastion, it will not spawn.
- Uses Grand Fall and Tidal Wave.
- Can grant Lucid Elixir II, Dusty Wing, Healing Salve II, Berserker's Tonic, Lucid Wings I, Cleric's Drink, Sprinter's Drink, Fool's Drink, Lucid Potion III, or Lucid Ether III upon kill.
- Wanders a large portion of the zone.
- Spotted near the Dusk Lizard, Abyssobugard, Orapodium, and Boartrap camps.
- Gives up to 128 amber light.
Historical Background[edit]
Jala is one of the five classical elements in Hindu mythology being Vayu(Air)/Pavan(Wind), Ap/Jala (Water), Tejas/Agni (Fire), Kshiti/Bhumi (Earth) and Akash/Byom (Aether/Void). In Hindu philosophy, the term refers to water as an element, one of the Panchamahabhuta, or "five great elements".
Videos[edit]
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This article uses material from the "Jala" article on FFXIclopedia and is licensed under the CC-BY-SA License.