Gaunab

Job: Black Mage
Family: Mantids
Crystal: None
 
Weak against: Resist Vs. Ice
Resistant to: Resist Vs. WindResist Vs. Earth
Title Obtained: Gaunab Gutter
Gaunab

Voidwatch Notorious Monster (Jeuno Stage VI)

Zone Level Drops Steal Spawns Notes
Vunkerl Inlet (S) Unknown 1 (Per Planar Rift) A, T(H)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • N/A
Special Abilities Passive Traits
  • Each of the buffs are dispellable, but it will take four dispels to remove them all.

Blaze Spikes (can't be Dispelled), Spikes damage increases while Preying Posture is active.

Physical Qualities Magical Qualities
  • N/A

Historical Background[edit]

Gaunab, also known as Gunab, is in African Mythology the God of Evil. He brings misfortune, disease and death to all those who speak of him.

This article uses material from the "Gaunab" article on FFXIclopedia and is licensed under the CC-BY-SA License.