Ding Bats

Job: Warrior
Family: Bat Trio
Crystal: Wind
Weak to: Wind, Light, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong to: Dark

Ding Bats
Zone Level Drops Steal Spawns Notes
East Ronfaure
During 18:00 - 6:00
1 - 5 40 H
??? HP


East Ronfaure (S)
During 18:00 - 6:00
12 - 14 12 H
??? HP
King Ranperre's Tomb
During 18:00 - 6:00
2 - 5 30 H
??? HP
North Gustaberg
During 18:00 - 6:00
1 - 4 33 H
??? HP
North Gustaberg (S)
During 18:00 - 6:00
26 - 28 6 H
??? HP
South Gustaberg
During 18:00 - 6:00
1 - 4 25 H
33~??? HP
West Ronfaure
During 18:00 - 6:00
1 - 5 42 H
??? HP
Zeruhn Mines 1 - 3 16 H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
This article uses material from the "Ding_Bats" article on FFXIclopedia and is licensed under the CC-BY-SA License.