Desmodont

Job: Warrior
Family: Giant Bat
Crystal: Wind
Weak against: Wind Wind, Light Light, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong against: Resist Vs. Dark

Notorious Monster

Desdomont
Zone Level Drops Steal Spawns Notes

Outer Horutoto Ruins

Unknown

Unknown

1 A, L, H
720~1,200 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes[edit]

  • Lottery Spawn from the Stink Bats at (G-6) in Amaryllis Tower on the first map, which is located at (F-4) in West Sarutabaruta.
  • Respawn is 1 hour.
  • Stink Bats have a respawn rate of 5 minutes.
  • Susceplible to Paralyze and Slow, Resistant if not immune to Gravity, Bind, Blind, Sleep, and Repose.
  • Attacks have Additional effect: Blindness. Proc rate is low.
  • Will link with the non-place holder Stink Bats, and the Stink Bats will link with Desmodont.
  • Trial of the Magians: required kill as part of Trial 891.
  • Hunt Registry - Port Windurst
    • Cost: 0 Scylds
    • Reward: 5 Scylds
    • Evolith: Vs. aquans: Attack+4

Historical Background[edit]

A desmodant is a member of the group of South American blood-sucking bats of the genera Desmodus and Diphylla

This article uses material from the "Desmodont" article on FFXIclopedia and is licensed under the CC-BY-SA License.